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- /*
- ** $Id: lundump.h $
- ** load precompiled Lua chunks
- ** See Copyright Notice in lua.h
- */
- #ifndef lundump_h
- #define lundump_h
- #include "llimits.h"
- #include "lobject.h"
- #include "lzio.h"
- /* data to catch conversion errors */
- #define LUAC_DATA "\x19\x93\r\n\x1a\n"
- #define LUAC_INT 0x5678
- #define LUAC_NUM cast_num(370.5)
- /*
- ** Encode major-minor version in one byte, one nibble for each
- */
- #define MYINT(s) (s[0]-'0') /* assume one-digit numerals */
- #define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR))
- #define LUAC_FORMAT 0 /* this is the official format */
- /* load one chunk; from lundump.c */
- LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name);
- /* dump one chunk; from ldump.c */
- LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
- void* data, int strip);
- #endif
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