makela hai 2 semanas
pai
achega
f74d8ebc88
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      project/model/embattle.lua

+ 1 - 1
project/model/embattle.lua

@@ -108,7 +108,7 @@ function MODULE.max_power_hero(character)
         local power = powerfunc.build_role(character, hero_data)
         if character.uid == "01-100001" then
             logger.trace("max_power_hero:"..stringify(hero_data or {}))
-            logger.trace("max_power_hero: power:"..(power or 0)))
+            logger.trace("max_power_hero: power:"..(power or 0))
         end
         if power and power > max_power then
             max_power = power