makela hace 2 semanas
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f74d8ebc88
Se han modificado 1 ficheros con 1 adiciones y 1 borrados
  1. 1 1
      project/model/embattle.lua

+ 1 - 1
project/model/embattle.lua

@@ -108,7 +108,7 @@ function MODULE.max_power_hero(character)
         local power = powerfunc.build_role(character, hero_data)
         if character.uid == "01-100001" then
             logger.trace("max_power_hero:"..stringify(hero_data or {}))
-            logger.trace("max_power_hero: power:"..(power or 0)))
+            logger.trace("max_power_hero: power:"..(power or 0))
         end
         if power and power > max_power then
             max_power = power