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- /*
- ** $Id: llimits.h $
- ** Limits, basic types, and some other 'installation-dependent' definitions
- ** See Copyright Notice in lua.h
- */
- #ifndef llimits_h
- #define llimits_h
- #include <limits.h>
- #include <stddef.h>
- #include "lua.h"
- /*
- ** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
- ** the total memory used by Lua (in bytes). Usually, 'size_t' and
- ** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
- */
- #if defined(LUAI_MEM) /* { external definitions? */
- typedef LUAI_UMEM lu_mem;
- typedef LUAI_MEM l_mem;
- #elif LUAI_IS32INT /* }{ */
- typedef size_t lu_mem;
- typedef ptrdiff_t l_mem;
- #else /* 16-bit ints */ /* }{ */
- typedef unsigned long lu_mem;
- typedef long l_mem;
- #endif /* } */
- /* chars used as small naturals (so that 'char' is reserved for characters) */
- typedef unsigned char lu_byte;
- typedef signed char ls_byte;
- /* maximum value for size_t */
- #define MAX_SIZET ((size_t)(~(size_t)0))
- /* maximum size visible for Lua (must be representable in a lua_Integer) */
- #define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
- : (size_t)(LUA_MAXINTEGER))
- #define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
- #define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
- #define MAX_INT INT_MAX /* maximum value of an int */
- /*
- ** floor of the log2 of the maximum signed value for integral type 't'.
- ** (That is, maximum 'n' such that '2^n' fits in the given signed type.)
- */
- #define log2maxs(t) (sizeof(t) * 8 - 2)
- /*
- ** test whether an unsigned value is a power of 2 (or zero)
- */
- #define ispow2(x) (((x) & ((x) - 1)) == 0)
- /* number of chars of a literal string without the ending \0 */
- #define LL(x) (sizeof(x)/sizeof(char) - 1)
- /*
- ** conversion of pointer to unsigned integer: this is for hashing only;
- ** there is no problem if the integer cannot hold the whole pointer
- ** value. (In strict ISO C this may cause undefined behavior, but no
- ** actual machine seems to bother.)
- */
- #if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
- __STDC_VERSION__ >= 199901L
- #include <stdint.h>
- #if defined(UINTPTR_MAX) /* even in C99 this type is optional */
- #define L_P2I uintptr_t
- #else /* no 'intptr'? */
- #define L_P2I uintmax_t /* use the largest available integer */
- #endif
- #else /* C89 option */
- #define L_P2I size_t
- #endif
- #define point2uint(p) ((unsigned int)((L_P2I)(p) & UINT_MAX))
- /* types of 'usual argument conversions' for lua_Number and lua_Integer */
- typedef LUAI_UACNUMBER l_uacNumber;
- typedef LUAI_UACINT l_uacInt;
- /*
- ** Internal assertions for in-house debugging
- */
- #if defined LUAI_ASSERT
- #undef NDEBUG
- #include <assert.h>
- #define lua_assert(c) assert(c)
- #endif
- #if defined(lua_assert)
- #define check_exp(c,e) (lua_assert(c), (e))
- /* to avoid problems with conditions too long */
- #define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
- #else
- #define lua_assert(c) ((void)0)
- #define check_exp(c,e) (e)
- #define lua_longassert(c) ((void)0)
- #endif
- /*
- ** assertion for checking API calls
- */
- #if !defined(luai_apicheck)
- #define luai_apicheck(l,e) ((void)l, lua_assert(e))
- #endif
- #define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
- /* macro to avoid warnings about unused variables */
- #if !defined(UNUSED)
- #define UNUSED(x) ((void)(x))
- #endif
- /* type casts (a macro highlights casts in the code) */
- #define cast(t, exp) ((t)(exp))
- #define cast_void(i) cast(void, (i))
- #define cast_voidp(i) cast(void *, (i))
- #define cast_num(i) cast(lua_Number, (i))
- #define cast_int(i) cast(int, (i))
- #define cast_uint(i) cast(unsigned int, (i))
- #define cast_byte(i) cast(lu_byte, (i))
- #define cast_uchar(i) cast(unsigned char, (i))
- #define cast_char(i) cast(char, (i))
- #define cast_charp(i) cast(char *, (i))
- #define cast_sizet(i) cast(size_t, (i))
- /* cast a signed lua_Integer to lua_Unsigned */
- #if !defined(l_castS2U)
- #define l_castS2U(i) ((lua_Unsigned)(i))
- #endif
- /*
- ** cast a lua_Unsigned to a signed lua_Integer; this cast is
- ** not strict ISO C, but two-complement architectures should
- ** work fine.
- */
- #if !defined(l_castU2S)
- #define l_castU2S(i) ((lua_Integer)(i))
- #endif
- /*
- ** non-return type
- */
- #if !defined(l_noret)
- #if defined(__GNUC__)
- #define l_noret void __attribute__((noreturn))
- #elif defined(_MSC_VER) && _MSC_VER >= 1200
- #define l_noret void __declspec(noreturn)
- #else
- #define l_noret void
- #endif
- #endif
- /*
- ** Inline functions
- */
- #if !defined(LUA_USE_C89)
- #define l_inline inline
- #elif defined(__GNUC__)
- #define l_inline __inline__
- #else
- #define l_inline /* empty */
- #endif
- #define l_sinline static l_inline
- /*
- ** type for virtual-machine instructions;
- ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
- */
- #if LUAI_IS32INT
- typedef unsigned int l_uint32;
- #else
- typedef unsigned long l_uint32;
- #endif
- typedef l_uint32 Instruction;
- /*
- ** Maximum length for short strings, that is, strings that are
- ** internalized. (Cannot be smaller than reserved words or tags for
- ** metamethods, as these strings must be internalized;
- ** #("function") = 8, #("__newindex") = 10.)
- */
- #if !defined(LUAI_MAXSHORTLEN)
- #define LUAI_MAXSHORTLEN 40
- #endif
- /*
- ** Initial size for the string table (must be power of 2).
- ** The Lua core alone registers ~50 strings (reserved words +
- ** metaevent keys + a few others). Libraries would typically add
- ** a few dozens more.
- */
- #if !defined(MINSTRTABSIZE)
- #define MINSTRTABSIZE 128
- #endif
- /*
- ** Size of cache for strings in the API. 'N' is the number of
- ** sets (better be a prime) and "M" is the size of each set (M == 1
- ** makes a direct cache.)
- */
- #if !defined(STRCACHE_N)
- #define STRCACHE_N 53
- #define STRCACHE_M 2
- #endif
- /* minimum size for string buffer */
- #if !defined(LUA_MINBUFFER)
- #define LUA_MINBUFFER 32
- #endif
- /*
- ** Maximum depth for nested C calls, syntactical nested non-terminals,
- ** and other features implemented through recursion in C. (Value must
- ** fit in a 16-bit unsigned integer. It must also be compatible with
- ** the size of the C stack.)
- */
- #if !defined(LUAI_MAXCCALLS)
- #define LUAI_MAXCCALLS 200
- #endif
- /*
- ** macros that are executed whenever program enters the Lua core
- ** ('lua_lock') and leaves the core ('lua_unlock')
- */
- #if !defined(lua_lock)
- #define lua_lock(L) ((void) 0)
- #define lua_unlock(L) ((void) 0)
- #endif
- /*
- ** macro executed during Lua functions at points where the
- ** function can yield.
- */
- #if !defined(luai_threadyield)
- #define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
- #endif
- /*
- ** these macros allow user-specific actions when a thread is
- ** created/deleted/resumed/yielded.
- */
- #if !defined(luai_userstateopen)
- #define luai_userstateopen(L) ((void)L)
- #endif
- #if !defined(luai_userstateclose)
- #define luai_userstateclose(L) ((void)L)
- #endif
- #if !defined(luai_userstatethread)
- #define luai_userstatethread(L,L1) ((void)L)
- #endif
- #if !defined(luai_userstatefree)
- #define luai_userstatefree(L,L1) ((void)L)
- #endif
- #if !defined(luai_userstateresume)
- #define luai_userstateresume(L,n) ((void)L)
- #endif
- #if !defined(luai_userstateyield)
- #define luai_userstateyield(L,n) ((void)L)
- #endif
- /*
- ** The luai_num* macros define the primitive operations over numbers.
- */
- /* floor division (defined as 'floor(a/b)') */
- #if !defined(luai_numidiv)
- #define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
- #endif
- /* float division */
- #if !defined(luai_numdiv)
- #define luai_numdiv(L,a,b) ((a)/(b))
- #endif
- /*
- ** modulo: defined as 'a - floor(a/b)*b'; the direct computation
- ** using this definition has several problems with rounding errors,
- ** so it is better to use 'fmod'. 'fmod' gives the result of
- ** 'a - trunc(a/b)*b', and therefore must be corrected when
- ** 'trunc(a/b) ~= floor(a/b)'. That happens when the division has a
- ** non-integer negative result: non-integer result is equivalent to
- ** a non-zero remainder 'm'; negative result is equivalent to 'a' and
- ** 'b' with different signs, or 'm' and 'b' with different signs
- ** (as the result 'm' of 'fmod' has the same sign of 'a').
- */
- #if !defined(luai_nummod)
- #define luai_nummod(L,a,b,m) \
- { (void)L; (m) = l_mathop(fmod)(a,b); \
- if (((m) > 0) ? (b) < 0 : ((m) < 0 && (b) > 0)) (m) += (b); }
- #endif
- /* exponentiation */
- #if !defined(luai_numpow)
- #define luai_numpow(L,a,b) \
- ((void)L, (b == 2) ? (a)*(a) : l_mathop(pow)(a,b))
- #endif
- /* the others are quite standard operations */
- #if !defined(luai_numadd)
- #define luai_numadd(L,a,b) ((a)+(b))
- #define luai_numsub(L,a,b) ((a)-(b))
- #define luai_nummul(L,a,b) ((a)*(b))
- #define luai_numunm(L,a) (-(a))
- #define luai_numeq(a,b) ((a)==(b))
- #define luai_numlt(a,b) ((a)<(b))
- #define luai_numle(a,b) ((a)<=(b))
- #define luai_numgt(a,b) ((a)>(b))
- #define luai_numge(a,b) ((a)>=(b))
- #define luai_numisnan(a) (!luai_numeq((a), (a)))
- #endif
- /*
- ** macro to control inclusion of some hard tests on stack reallocation
- */
- #if !defined(HARDSTACKTESTS)
- #define condmovestack(L,pre,pos) ((void)0)
- #else
- /* realloc stack keeping its size */
- #define condmovestack(L,pre,pos) \
- { int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
- #endif
- #if !defined(HARDMEMTESTS)
- #define condchangemem(L,pre,pos) ((void)0)
- #else
- #define condchangemem(L,pre,pos) \
- { if (gcrunning(G(L))) { pre; luaC_fullgc(L, 0); pos; } }
- #endif
- #endif
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