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- /*
- ** $Id: ldo.c $
- ** Stack and Call structure of Lua
- ** See Copyright Notice in lua.h
- */
- #define ldo_c
- #define LUA_CORE
- #include "lprefix.h"
- #include <setjmp.h>
- #include <stdlib.h>
- #include <string.h>
- #include "lua.h"
- #include "lapi.h"
- #include "ldebug.h"
- #include "ldo.h"
- #include "lfunc.h"
- #include "lgc.h"
- #include "lmem.h"
- #include "lobject.h"
- #include "lopcodes.h"
- #include "lparser.h"
- #include "lstate.h"
- #include "lstring.h"
- #include "ltable.h"
- #include "ltm.h"
- #include "lundump.h"
- #include "lvm.h"
- #include "lzio.h"
- #define errorstatus(s) ((s) > LUA_YIELD)
- /*
- ** {======================================================
- ** Error-recovery functions
- ** =======================================================
- */
- /*
- ** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
- ** default, Lua handles errors with exceptions when compiling as
- ** C++ code, with _longjmp/_setjmp when asked to use them, and with
- ** longjmp/setjmp otherwise.
- */
- #if !defined(LUAI_THROW) /* { */
- #if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
- /* C++ exceptions */
- #define LUAI_THROW(L,c) throw(c)
- #define LUAI_TRY(L,c,a) \
- try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
- #define luai_jmpbuf int /* dummy variable */
- #elif defined(LUA_USE_POSIX) /* }{ */
- /* in POSIX, try _longjmp/_setjmp (more efficient) */
- #define LUAI_THROW(L,c) _longjmp((c)->b, 1)
- #define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
- #define luai_jmpbuf jmp_buf
- #else /* }{ */
- /* ISO C handling with long jumps */
- #define LUAI_THROW(L,c) longjmp((c)->b, 1)
- #define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
- #define luai_jmpbuf jmp_buf
- #endif /* } */
- #endif /* } */
- /* chain list of long jump buffers */
- struct lua_longjmp {
- struct lua_longjmp *previous;
- luai_jmpbuf b;
- volatile int status; /* error code */
- };
- void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
- switch (errcode) {
- case LUA_ERRMEM: { /* memory error? */
- setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
- break;
- }
- case LUA_ERRERR: {
- setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
- break;
- }
- case LUA_OK: { /* special case only for closing upvalues */
- setnilvalue(s2v(oldtop)); /* no error message */
- break;
- }
- default: {
- lua_assert(errorstatus(errcode)); /* real error */
- setobjs2s(L, oldtop, L->top.p - 1); /* error message on current top */
- break;
- }
- }
- L->top.p = oldtop + 1;
- }
- l_noret luaD_throw (lua_State *L, int errcode) {
- if (L->errorJmp) { /* thread has an error handler? */
- L->errorJmp->status = errcode; /* set status */
- LUAI_THROW(L, L->errorJmp); /* jump to it */
- }
- else { /* thread has no error handler */
- global_State *g = G(L);
- errcode = luaE_resetthread(L, errcode); /* close all upvalues */
- if (g->mainthread->errorJmp) { /* main thread has a handler? */
- setobjs2s(L, g->mainthread->top.p++, L->top.p - 1); /* copy error obj. */
- luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
- }
- else { /* no handler at all; abort */
- if (g->panic) { /* panic function? */
- lua_unlock(L);
- g->panic(L); /* call panic function (last chance to jump out) */
- }
- abort();
- }
- }
- }
- int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
- l_uint32 oldnCcalls = L->nCcalls;
- struct lua_longjmp lj;
- lj.status = LUA_OK;
- lj.previous = L->errorJmp; /* chain new error handler */
- L->errorJmp = &lj;
- LUAI_TRY(L, &lj,
- (*f)(L, ud);
- );
- L->errorJmp = lj.previous; /* restore old error handler */
- L->nCcalls = oldnCcalls;
- return lj.status;
- }
- /* }====================================================== */
- /*
- ** {==================================================================
- ** Stack reallocation
- ** ===================================================================
- */
- /*
- ** Change all pointers to the stack into offsets.
- */
- static void relstack (lua_State *L) {
- CallInfo *ci;
- UpVal *up;
- L->top.offset = savestack(L, L->top.p);
- L->tbclist.offset = savestack(L, L->tbclist.p);
- for (up = L->openupval; up != NULL; up = up->u.open.next)
- up->v.offset = savestack(L, uplevel(up));
- for (ci = L->ci; ci != NULL; ci = ci->previous) {
- ci->top.offset = savestack(L, ci->top.p);
- ci->func.offset = savestack(L, ci->func.p);
- }
- }
- /*
- ** Change back all offsets into pointers.
- */
- static void correctstack (lua_State *L) {
- CallInfo *ci;
- UpVal *up;
- L->top.p = restorestack(L, L->top.offset);
- L->tbclist.p = restorestack(L, L->tbclist.offset);
- for (up = L->openupval; up != NULL; up = up->u.open.next)
- up->v.p = s2v(restorestack(L, up->v.offset));
- for (ci = L->ci; ci != NULL; ci = ci->previous) {
- ci->top.p = restorestack(L, ci->top.offset);
- ci->func.p = restorestack(L, ci->func.offset);
- if (isLua(ci))
- ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */
- }
- }
- /* some space for error handling */
- #define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
- /*
- ** Reallocate the stack to a new size, correcting all pointers into it.
- ** In ISO C, any pointer use after the pointer has been deallocated is
- ** undefined behavior. So, before the reallocation, all pointers are
- ** changed to offsets, and after the reallocation they are changed back
- ** to pointers. As during the reallocation the pointers are invalid, the
- ** reallocation cannot run emergency collections.
- **
- ** In case of allocation error, raise an error or return false according
- ** to 'raiseerror'.
- */
- int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
- int oldsize = stacksize(L);
- int i;
- StkId newstack;
- int oldgcstop = G(L)->gcstopem;
- lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
- relstack(L); /* change pointers to offsets */
- G(L)->gcstopem = 1; /* stop emergency collection */
- newstack = luaM_reallocvector(L, L->stack.p, oldsize + EXTRA_STACK,
- newsize + EXTRA_STACK, StackValue);
- G(L)->gcstopem = oldgcstop; /* restore emergency collection */
- if (l_unlikely(newstack == NULL)) { /* reallocation failed? */
- correctstack(L); /* change offsets back to pointers */
- if (raiseerror)
- luaM_error(L);
- else return 0; /* do not raise an error */
- }
- L->stack.p = newstack;
- correctstack(L); /* change offsets back to pointers */
- L->stack_last.p = L->stack.p + newsize;
- for (i = oldsize + EXTRA_STACK; i < newsize + EXTRA_STACK; i++)
- setnilvalue(s2v(newstack + i)); /* erase new segment */
- return 1;
- }
- /*
- ** Try to grow the stack by at least 'n' elements. When 'raiseerror'
- ** is true, raises any error; otherwise, return 0 in case of errors.
- */
- int luaD_growstack (lua_State *L, int n, int raiseerror) {
- int size = stacksize(L);
- if (l_unlikely(size > LUAI_MAXSTACK)) {
- /* if stack is larger than maximum, thread is already using the
- extra space reserved for errors, that is, thread is handling
- a stack error; cannot grow further than that. */
- lua_assert(stacksize(L) == ERRORSTACKSIZE);
- if (raiseerror)
- luaD_throw(L, LUA_ERRERR); /* error inside message handler */
- return 0; /* if not 'raiseerror', just signal it */
- }
- else if (n < LUAI_MAXSTACK) { /* avoids arithmetic overflows */
- int newsize = 2 * size; /* tentative new size */
- int needed = cast_int(L->top.p - L->stack.p) + n;
- if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
- newsize = LUAI_MAXSTACK;
- if (newsize < needed) /* but must respect what was asked for */
- newsize = needed;
- if (l_likely(newsize <= LUAI_MAXSTACK))
- return luaD_reallocstack(L, newsize, raiseerror);
- }
- /* else stack overflow */
- /* add extra size to be able to handle the error message */
- luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
- if (raiseerror)
- luaG_runerror(L, "stack overflow");
- return 0;
- }
- /*
- ** Compute how much of the stack is being used, by computing the
- ** maximum top of all call frames in the stack and the current top.
- */
- static int stackinuse (lua_State *L) {
- CallInfo *ci;
- int res;
- StkId lim = L->top.p;
- for (ci = L->ci; ci != NULL; ci = ci->previous) {
- if (lim < ci->top.p) lim = ci->top.p;
- }
- lua_assert(lim <= L->stack_last.p + EXTRA_STACK);
- res = cast_int(lim - L->stack.p) + 1; /* part of stack in use */
- if (res < LUA_MINSTACK)
- res = LUA_MINSTACK; /* ensure a minimum size */
- return res;
- }
- /*
- ** If stack size is more than 3 times the current use, reduce that size
- ** to twice the current use. (So, the final stack size is at most 2/3 the
- ** previous size, and half of its entries are empty.)
- ** As a particular case, if stack was handling a stack overflow and now
- ** it is not, 'max' (limited by LUAI_MAXSTACK) will be smaller than
- ** stacksize (equal to ERRORSTACKSIZE in this case), and so the stack
- ** will be reduced to a "regular" size.
- */
- void luaD_shrinkstack (lua_State *L) {
- int inuse = stackinuse(L);
- int max = (inuse > LUAI_MAXSTACK / 3) ? LUAI_MAXSTACK : inuse * 3;
- /* if thread is currently not handling a stack overflow and its
- size is larger than maximum "reasonable" size, shrink it */
- if (inuse <= LUAI_MAXSTACK && stacksize(L) > max) {
- int nsize = (inuse > LUAI_MAXSTACK / 2) ? LUAI_MAXSTACK : inuse * 2;
- luaD_reallocstack(L, nsize, 0); /* ok if that fails */
- }
- else /* don't change stack */
- condmovestack(L,{},{}); /* (change only for debugging) */
- luaE_shrinkCI(L); /* shrink CI list */
- }
- void luaD_inctop (lua_State *L) {
- luaD_checkstack(L, 1);
- L->top.p++;
- }
- /* }================================================================== */
- /*
- ** Call a hook for the given event. Make sure there is a hook to be
- ** called. (Both 'L->hook' and 'L->hookmask', which trigger this
- ** function, can be changed asynchronously by signals.)
- */
- void luaD_hook (lua_State *L, int event, int line,
- int ftransfer, int ntransfer) {
- lua_Hook hook = L->hook;
- if (hook && L->allowhook) { /* make sure there is a hook */
- int mask = CIST_HOOKED;
- CallInfo *ci = L->ci;
- ptrdiff_t top = savestack(L, L->top.p); /* preserve original 'top' */
- ptrdiff_t ci_top = savestack(L, ci->top.p); /* idem for 'ci->top' */
- lua_Debug ar;
- ar.event = event;
- ar.currentline = line;
- ar.i_ci = ci;
- if (ntransfer != 0) {
- mask |= CIST_TRAN; /* 'ci' has transfer information */
- ci->u2.transferinfo.ftransfer = ftransfer;
- ci->u2.transferinfo.ntransfer = ntransfer;
- }
- if (isLua(ci) && L->top.p < ci->top.p)
- L->top.p = ci->top.p; /* protect entire activation register */
- luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
- if (ci->top.p < L->top.p + LUA_MINSTACK)
- ci->top.p = L->top.p + LUA_MINSTACK;
- L->allowhook = 0; /* cannot call hooks inside a hook */
- ci->callstatus |= mask;
- lua_unlock(L);
- (*hook)(L, &ar);
- lua_lock(L);
- lua_assert(!L->allowhook);
- L->allowhook = 1;
- ci->top.p = restorestack(L, ci_top);
- L->top.p = restorestack(L, top);
- ci->callstatus &= ~mask;
- }
- }
- /*
- ** Executes a call hook for Lua functions. This function is called
- ** whenever 'hookmask' is not zero, so it checks whether call hooks are
- ** active.
- */
- void luaD_hookcall (lua_State *L, CallInfo *ci) {
- L->oldpc = 0; /* set 'oldpc' for new function */
- if (L->hookmask & LUA_MASKCALL) { /* is call hook on? */
- int event = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL
- : LUA_HOOKCALL;
- Proto *p = ci_func(ci)->p;
- ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
- luaD_hook(L, event, -1, 1, p->numparams);
- ci->u.l.savedpc--; /* correct 'pc' */
- }
- }
- /*
- ** Executes a return hook for Lua and C functions and sets/corrects
- ** 'oldpc'. (Note that this correction is needed by the line hook, so it
- ** is done even when return hooks are off.)
- */
- static void rethook (lua_State *L, CallInfo *ci, int nres) {
- if (L->hookmask & LUA_MASKRET) { /* is return hook on? */
- StkId firstres = L->top.p - nres; /* index of first result */
- int delta = 0; /* correction for vararg functions */
- int ftransfer;
- if (isLua(ci)) {
- Proto *p = ci_func(ci)->p;
- if (p->is_vararg)
- delta = ci->u.l.nextraargs + p->numparams + 1;
- }
- ci->func.p += delta; /* if vararg, back to virtual 'func' */
- ftransfer = cast(unsigned short, firstres - ci->func.p);
- luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */
- ci->func.p -= delta;
- }
- if (isLua(ci = ci->previous))
- L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* set 'oldpc' */
- }
- /*
- ** Check whether 'func' has a '__call' metafield. If so, put it in the
- ** stack, below original 'func', so that 'luaD_precall' can call it. Raise
- ** an error if there is no '__call' metafield.
- */
- StkId luaD_tryfuncTM (lua_State *L, StkId func) {
- const TValue *tm;
- StkId p;
- checkstackGCp(L, 1, func); /* space for metamethod */
- tm = luaT_gettmbyobj(L, s2v(func), TM_CALL); /* (after previous GC) */
- if (l_unlikely(ttisnil(tm)))
- luaG_callerror(L, s2v(func)); /* nothing to call */
- for (p = L->top.p; p > func; p--) /* open space for metamethod */
- setobjs2s(L, p, p-1);
- L->top.p++; /* stack space pre-allocated by the caller */
- setobj2s(L, func, tm); /* metamethod is the new function to be called */
- return func;
- }
- /*
- ** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
- ** Handle most typical cases (zero results for commands, one result for
- ** expressions, multiple results for tail calls/single parameters)
- ** separated.
- */
- l_sinline void moveresults (lua_State *L, StkId res, int nres, int wanted) {
- StkId firstresult;
- int i;
- switch (wanted) { /* handle typical cases separately */
- case 0: /* no values needed */
- L->top.p = res;
- return;
- case 1: /* one value needed */
- if (nres == 0) /* no results? */
- setnilvalue(s2v(res)); /* adjust with nil */
- else /* at least one result */
- setobjs2s(L, res, L->top.p - nres); /* move it to proper place */
- L->top.p = res + 1;
- return;
- case LUA_MULTRET:
- wanted = nres; /* we want all results */
- break;
- default: /* two/more results and/or to-be-closed variables */
- if (hastocloseCfunc(wanted)) { /* to-be-closed variables? */
- L->ci->callstatus |= CIST_CLSRET; /* in case of yields */
- L->ci->u2.nres = nres;
- res = luaF_close(L, res, CLOSEKTOP, 1);
- L->ci->callstatus &= ~CIST_CLSRET;
- if (L->hookmask) { /* if needed, call hook after '__close's */
- ptrdiff_t savedres = savestack(L, res);
- rethook(L, L->ci, nres);
- res = restorestack(L, savedres); /* hook can move stack */
- }
- wanted = decodeNresults(wanted);
- if (wanted == LUA_MULTRET)
- wanted = nres; /* we want all results */
- }
- break;
- }
- /* generic case */
- firstresult = L->top.p - nres; /* index of first result */
- if (nres > wanted) /* extra results? */
- nres = wanted; /* don't need them */
- for (i = 0; i < nres; i++) /* move all results to correct place */
- setobjs2s(L, res + i, firstresult + i);
- for (; i < wanted; i++) /* complete wanted number of results */
- setnilvalue(s2v(res + i));
- L->top.p = res + wanted; /* top points after the last result */
- }
- /*
- ** Finishes a function call: calls hook if necessary, moves current
- ** number of results to proper place, and returns to previous call
- ** info. If function has to close variables, hook must be called after
- ** that.
- */
- void luaD_poscall (lua_State *L, CallInfo *ci, int nres) {
- int wanted = ci->nresults;
- if (l_unlikely(L->hookmask && !hastocloseCfunc(wanted)))
- rethook(L, ci, nres);
- /* move results to proper place */
- moveresults(L, ci->func.p, nres, wanted);
- /* function cannot be in any of these cases when returning */
- lua_assert(!(ci->callstatus &
- (CIST_HOOKED | CIST_YPCALL | CIST_FIN | CIST_TRAN | CIST_CLSRET)));
- L->ci = ci->previous; /* back to caller (after closing variables) */
- }
- #define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L))
- l_sinline CallInfo *prepCallInfo (lua_State *L, StkId func, int nret,
- int mask, StkId top) {
- CallInfo *ci = L->ci = next_ci(L); /* new frame */
- ci->func.p = func;
- ci->nresults = nret;
- ci->callstatus = mask;
- ci->top.p = top;
- return ci;
- }
- /*
- ** precall for C functions
- */
- l_sinline int precallC (lua_State *L, StkId func, int nresults,
- lua_CFunction f) {
- int n; /* number of returns */
- CallInfo *ci;
- checkstackGCp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
- L->ci = ci = prepCallInfo(L, func, nresults, CIST_C,
- L->top.p + LUA_MINSTACK);
- lua_assert(ci->top.p <= L->stack_last.p);
- if (l_unlikely(L->hookmask & LUA_MASKCALL)) {
- int narg = cast_int(L->top.p - func) - 1;
- luaD_hook(L, LUA_HOOKCALL, -1, 1, narg);
- }
- lua_unlock(L);
- n = (*f)(L); /* do the actual call */
- lua_lock(L);
- api_checknelems(L, n);
- luaD_poscall(L, ci, n);
- return n;
- }
- /*
- ** Prepare a function for a tail call, building its call info on top
- ** of the current call info. 'narg1' is the number of arguments plus 1
- ** (so that it includes the function itself). Return the number of
- ** results, if it was a C function, or -1 for a Lua function.
- */
- int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func,
- int narg1, int delta) {
- retry:
- switch (ttypetag(s2v(func))) {
- case LUA_VCCL: /* C closure */
- return precallC(L, func, LUA_MULTRET, clCvalue(s2v(func))->f);
- case LUA_VLCF: /* light C function */
- return precallC(L, func, LUA_MULTRET, fvalue(s2v(func)));
- case LUA_VLCL: { /* Lua function */
- Proto *p = clLvalue(s2v(func))->p;
- int fsize = p->maxstacksize; /* frame size */
- int nfixparams = p->numparams;
- int i;
- checkstackGCp(L, fsize - delta, func);
- ci->func.p -= delta; /* restore 'func' (if vararg) */
- for (i = 0; i < narg1; i++) /* move down function and arguments */
- setobjs2s(L, ci->func.p + i, func + i);
- func = ci->func.p; /* moved-down function */
- for (; narg1 <= nfixparams; narg1++)
- setnilvalue(s2v(func + narg1)); /* complete missing arguments */
- ci->top.p = func + 1 + fsize; /* top for new function */
- lua_assert(ci->top.p <= L->stack_last.p);
- ci->u.l.savedpc = p->code; /* starting point */
- ci->callstatus |= CIST_TAIL;
- L->top.p = func + narg1; /* set top */
- return -1;
- }
- default: { /* not a function */
- func = luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
- /* return luaD_pretailcall(L, ci, func, narg1 + 1, delta); */
- narg1++;
- goto retry; /* try again */
- }
- }
- }
- /*
- ** Prepares the call to a function (C or Lua). For C functions, also do
- ** the call. The function to be called is at '*func'. The arguments
- ** are on the stack, right after the function. Returns the CallInfo
- ** to be executed, if it was a Lua function. Otherwise (a C function)
- ** returns NULL, with all the results on the stack, starting at the
- ** original function position.
- */
- CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) {
- retry:
- switch (ttypetag(s2v(func))) {
- case LUA_VCCL: /* C closure */
- precallC(L, func, nresults, clCvalue(s2v(func))->f);
- return NULL;
- case LUA_VLCF: /* light C function */
- precallC(L, func, nresults, fvalue(s2v(func)));
- return NULL;
- case LUA_VLCL: { /* Lua function */
- CallInfo *ci;
- Proto *p = clLvalue(s2v(func))->p;
- int narg = cast_int(L->top.p - func) - 1; /* number of real arguments */
- int nfixparams = p->numparams;
- int fsize = p->maxstacksize; /* frame size */
- checkstackGCp(L, fsize, func);
- L->ci = ci = prepCallInfo(L, func, nresults, 0, func + 1 + fsize);
- ci->u.l.savedpc = p->code; /* starting point */
- for (; narg < nfixparams; narg++)
- setnilvalue(s2v(L->top.p++)); /* complete missing arguments */
- lua_assert(ci->top.p <= L->stack_last.p);
- return ci;
- }
- default: { /* not a function */
- func = luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
- /* return luaD_precall(L, func, nresults); */
- goto retry; /* try again with metamethod */
- }
- }
- }
- /*
- ** Call a function (C or Lua) through C. 'inc' can be 1 (increment
- ** number of recursive invocations in the C stack) or nyci (the same
- ** plus increment number of non-yieldable calls).
- ** This function can be called with some use of EXTRA_STACK, so it should
- ** check the stack before doing anything else. 'luaD_precall' already
- ** does that.
- */
- l_sinline void ccall (lua_State *L, StkId func, int nResults, l_uint32 inc) {
- CallInfo *ci;
- L->nCcalls += inc;
- if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS)) {
- checkstackp(L, 0, func); /* free any use of EXTRA_STACK */
- luaE_checkcstack(L);
- }
- if ((ci = luaD_precall(L, func, nResults)) != NULL) { /* Lua function? */
- ci->callstatus = CIST_FRESH; /* mark that it is a "fresh" execute */
- luaV_execute(L, ci); /* call it */
- }
- L->nCcalls -= inc;
- }
- /*
- ** External interface for 'ccall'
- */
- void luaD_call (lua_State *L, StkId func, int nResults) {
- ccall(L, func, nResults, 1);
- }
- /*
- ** Similar to 'luaD_call', but does not allow yields during the call.
- */
- void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
- ccall(L, func, nResults, nyci);
- }
- /*
- ** Finish the job of 'lua_pcallk' after it was interrupted by an yield.
- ** (The caller, 'finishCcall', does the final call to 'adjustresults'.)
- ** The main job is to complete the 'luaD_pcall' called by 'lua_pcallk'.
- ** If a '__close' method yields here, eventually control will be back
- ** to 'finishCcall' (when that '__close' method finally returns) and
- ** 'finishpcallk' will run again and close any still pending '__close'
- ** methods. Similarly, if a '__close' method errs, 'precover' calls
- ** 'unroll' which calls ''finishCcall' and we are back here again, to
- ** close any pending '__close' methods.
- ** Note that, up to the call to 'luaF_close', the corresponding
- ** 'CallInfo' is not modified, so that this repeated run works like the
- ** first one (except that it has at least one less '__close' to do). In
- ** particular, field CIST_RECST preserves the error status across these
- ** multiple runs, changing only if there is a new error.
- */
- static int finishpcallk (lua_State *L, CallInfo *ci) {
- int status = getcistrecst(ci); /* get original status */
- if (l_likely(status == LUA_OK)) /* no error? */
- status = LUA_YIELD; /* was interrupted by an yield */
- else { /* error */
- StkId func = restorestack(L, ci->u2.funcidx);
- L->allowhook = getoah(ci->callstatus); /* restore 'allowhook' */
- func = luaF_close(L, func, status, 1); /* can yield or raise an error */
- luaD_seterrorobj(L, status, func);
- luaD_shrinkstack(L); /* restore stack size in case of overflow */
- setcistrecst(ci, LUA_OK); /* clear original status */
- }
- ci->callstatus &= ~CIST_YPCALL;
- L->errfunc = ci->u.c.old_errfunc;
- /* if it is here, there were errors or yields; unlike 'lua_pcallk',
- do not change status */
- return status;
- }
- /*
- ** Completes the execution of a C function interrupted by an yield.
- ** The interruption must have happened while the function was either
- ** closing its tbc variables in 'moveresults' or executing
- ** 'lua_callk'/'lua_pcallk'. In the first case, it just redoes
- ** 'luaD_poscall'. In the second case, the call to 'finishpcallk'
- ** finishes the interrupted execution of 'lua_pcallk'. After that, it
- ** calls the continuation of the interrupted function and finally it
- ** completes the job of the 'luaD_call' that called the function. In
- ** the call to 'adjustresults', we do not know the number of results
- ** of the function called by 'lua_callk'/'lua_pcallk', so we are
- ** conservative and use LUA_MULTRET (always adjust).
- */
- static void finishCcall (lua_State *L, CallInfo *ci) {
- int n; /* actual number of results from C function */
- if (ci->callstatus & CIST_CLSRET) { /* was returning? */
- lua_assert(hastocloseCfunc(ci->nresults));
- n = ci->u2.nres; /* just redo 'luaD_poscall' */
- /* don't need to reset CIST_CLSRET, as it will be set again anyway */
- }
- else {
- int status = LUA_YIELD; /* default if there were no errors */
- /* must have a continuation and must be able to call it */
- lua_assert(ci->u.c.k != NULL && yieldable(L));
- if (ci->callstatus & CIST_YPCALL) /* was inside a 'lua_pcallk'? */
- status = finishpcallk(L, ci); /* finish it */
- adjustresults(L, LUA_MULTRET); /* finish 'lua_callk' */
- lua_unlock(L);
- n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation */
- lua_lock(L);
- api_checknelems(L, n);
- }
- luaD_poscall(L, ci, n); /* finish 'luaD_call' */
- }
- /*
- ** Executes "full continuation" (everything in the stack) of a
- ** previously interrupted coroutine until the stack is empty (or another
- ** interruption long-jumps out of the loop).
- */
- static void unroll (lua_State *L, void *ud) {
- CallInfo *ci;
- UNUSED(ud);
- while ((ci = L->ci) != &L->base_ci) { /* something in the stack */
- if (!isLua(ci)) /* C function? */
- finishCcall(L, ci); /* complete its execution */
- else { /* Lua function */
- luaV_finishOp(L); /* finish interrupted instruction */
- luaV_execute(L, ci); /* execute down to higher C 'boundary' */
- }
- }
- }
- /*
- ** Try to find a suspended protected call (a "recover point") for the
- ** given thread.
- */
- static CallInfo *findpcall (lua_State *L) {
- CallInfo *ci;
- for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
- if (ci->callstatus & CIST_YPCALL)
- return ci;
- }
- return NULL; /* no pending pcall */
- }
- /*
- ** Signal an error in the call to 'lua_resume', not in the execution
- ** of the coroutine itself. (Such errors should not be handled by any
- ** coroutine error handler and should not kill the coroutine.)
- */
- static int resume_error (lua_State *L, const char *msg, int narg) {
- L->top.p -= narg; /* remove args from the stack */
- setsvalue2s(L, L->top.p, luaS_new(L, msg)); /* push error message */
- api_incr_top(L);
- lua_unlock(L);
- return LUA_ERRRUN;
- }
- /*
- ** Do the work for 'lua_resume' in protected mode. Most of the work
- ** depends on the status of the coroutine: initial state, suspended
- ** inside a hook, or regularly suspended (optionally with a continuation
- ** function), plus erroneous cases: non-suspended coroutine or dead
- ** coroutine.
- */
- static void resume (lua_State *L, void *ud) {
- int n = *(cast(int*, ud)); /* number of arguments */
- StkId firstArg = L->top.p - n; /* first argument */
- CallInfo *ci = L->ci;
- if (L->status == LUA_OK) /* starting a coroutine? */
- ccall(L, firstArg - 1, LUA_MULTRET, 0); /* just call its body */
- else { /* resuming from previous yield */
- lua_assert(L->status == LUA_YIELD);
- L->status = LUA_OK; /* mark that it is running (again) */
- if (isLua(ci)) { /* yielded inside a hook? */
- L->top.p = firstArg; /* discard arguments */
- luaV_execute(L, ci); /* just continue running Lua code */
- }
- else { /* 'common' yield */
- if (ci->u.c.k != NULL) { /* does it have a continuation function? */
- lua_unlock(L);
- n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
- lua_lock(L);
- api_checknelems(L, n);
- }
- luaD_poscall(L, ci, n); /* finish 'luaD_call' */
- }
- unroll(L, NULL); /* run continuation */
- }
- }
- /*
- ** Unrolls a coroutine in protected mode while there are recoverable
- ** errors, that is, errors inside a protected call. (Any error
- ** interrupts 'unroll', and this loop protects it again so it can
- ** continue.) Stops with a normal end (status == LUA_OK), an yield
- ** (status == LUA_YIELD), or an unprotected error ('findpcall' doesn't
- ** find a recover point).
- */
- static int precover (lua_State *L, int status) {
- CallInfo *ci;
- while (errorstatus(status) && (ci = findpcall(L)) != NULL) {
- L->ci = ci; /* go down to recovery functions */
- setcistrecst(ci, status); /* status to finish 'pcall' */
- status = luaD_rawrunprotected(L, unroll, NULL);
- }
- return status;
- }
- LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs,
- int *nresults) {
- int status;
- lua_lock(L);
- if (L->status == LUA_OK) { /* may be starting a coroutine */
- if (L->ci != &L->base_ci) /* not in base level? */
- return resume_error(L, "cannot resume non-suspended coroutine", nargs);
- else if (L->top.p - (L->ci->func.p + 1) == nargs) /* no function? */
- return resume_error(L, "cannot resume dead coroutine", nargs);
- }
- else if (L->status != LUA_YIELD) /* ended with errors? */
- return resume_error(L, "cannot resume dead coroutine", nargs);
- L->nCcalls = (from) ? getCcalls(from) : 0;
- if (getCcalls(L) >= LUAI_MAXCCALLS)
- return resume_error(L, "C stack overflow", nargs);
- L->nCcalls++;
- luai_userstateresume(L, nargs);
- api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
- status = luaD_rawrunprotected(L, resume, &nargs);
- /* continue running after recoverable errors */
- status = precover(L, status);
- if (l_likely(!errorstatus(status)))
- lua_assert(status == L->status); /* normal end or yield */
- else { /* unrecoverable error */
- L->status = cast_byte(status); /* mark thread as 'dead' */
- luaD_seterrorobj(L, status, L->top.p); /* push error message */
- L->ci->top.p = L->top.p;
- }
- *nresults = (status == LUA_YIELD) ? L->ci->u2.nyield
- : cast_int(L->top.p - (L->ci->func.p + 1));
- lua_unlock(L);
- return status;
- }
- LUA_API int lua_isyieldable (lua_State *L) {
- return yieldable(L);
- }
- LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
- lua_KFunction k) {
- CallInfo *ci;
- luai_userstateyield(L, nresults);
- lua_lock(L);
- ci = L->ci;
- api_checknelems(L, nresults);
- if (l_unlikely(!yieldable(L))) {
- if (L != G(L)->mainthread)
- luaG_runerror(L, "attempt to yield across a C-call boundary");
- else
- luaG_runerror(L, "attempt to yield from outside a coroutine");
- }
- L->status = LUA_YIELD;
- ci->u2.nyield = nresults; /* save number of results */
- if (isLua(ci)) { /* inside a hook? */
- lua_assert(!isLuacode(ci));
- api_check(L, nresults == 0, "hooks cannot yield values");
- api_check(L, k == NULL, "hooks cannot continue after yielding");
- }
- else {
- if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
- ci->u.c.ctx = ctx; /* save context */
- luaD_throw(L, LUA_YIELD);
- }
- lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
- lua_unlock(L);
- return 0; /* return to 'luaD_hook' */
- }
- /*
- ** Auxiliary structure to call 'luaF_close' in protected mode.
- */
- struct CloseP {
- StkId level;
- int status;
- };
- /*
- ** Auxiliary function to call 'luaF_close' in protected mode.
- */
- static void closepaux (lua_State *L, void *ud) {
- struct CloseP *pcl = cast(struct CloseP *, ud);
- luaF_close(L, pcl->level, pcl->status, 0);
- }
- /*
- ** Calls 'luaF_close' in protected mode. Return the original status
- ** or, in case of errors, the new status.
- */
- int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status) {
- CallInfo *old_ci = L->ci;
- lu_byte old_allowhooks = L->allowhook;
- for (;;) { /* keep closing upvalues until no more errors */
- struct CloseP pcl;
- pcl.level = restorestack(L, level); pcl.status = status;
- status = luaD_rawrunprotected(L, &closepaux, &pcl);
- if (l_likely(status == LUA_OK)) /* no more errors? */
- return pcl.status;
- else { /* an error occurred; restore saved state and repeat */
- L->ci = old_ci;
- L->allowhook = old_allowhooks;
- }
- }
- }
- /*
- ** Call the C function 'func' in protected mode, restoring basic
- ** thread information ('allowhook', etc.) and in particular
- ** its stack level in case of errors.
- */
- int luaD_pcall (lua_State *L, Pfunc func, void *u,
- ptrdiff_t old_top, ptrdiff_t ef) {
- int status;
- CallInfo *old_ci = L->ci;
- lu_byte old_allowhooks = L->allowhook;
- ptrdiff_t old_errfunc = L->errfunc;
- L->errfunc = ef;
- status = luaD_rawrunprotected(L, func, u);
- if (l_unlikely(status != LUA_OK)) { /* an error occurred? */
- L->ci = old_ci;
- L->allowhook = old_allowhooks;
- status = luaD_closeprotected(L, old_top, status);
- luaD_seterrorobj(L, status, restorestack(L, old_top));
- luaD_shrinkstack(L); /* restore stack size in case of overflow */
- }
- L->errfunc = old_errfunc;
- return status;
- }
- /*
- ** Execute a protected parser.
- */
- struct SParser { /* data to 'f_parser' */
- ZIO *z;
- Mbuffer buff; /* dynamic structure used by the scanner */
- Dyndata dyd; /* dynamic structures used by the parser */
- const char *mode;
- const char *name;
- };
- static void checkmode (lua_State *L, const char *mode, const char *x) {
- if (mode && strchr(mode, x[0]) == NULL) {
- luaO_pushfstring(L,
- "attempt to load a %s chunk (mode is '%s')", x, mode);
- luaD_throw(L, LUA_ERRSYNTAX);
- }
- }
- static void f_parser (lua_State *L, void *ud) {
- LClosure *cl;
- struct SParser *p = cast(struct SParser *, ud);
- int c = zgetc(p->z); /* read first character */
- if (c == LUA_SIGNATURE[0]) {
- checkmode(L, p->mode, "binary");
- cl = luaU_undump(L, p->z, p->name);
- }
- else {
- checkmode(L, p->mode, "text");
- cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
- }
- lua_assert(cl->nupvalues == cl->p->sizeupvalues);
- luaF_initupvals(L, cl);
- }
- int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
- const char *mode) {
- struct SParser p;
- int status;
- incnny(L); /* cannot yield during parsing */
- p.z = z; p.name = name; p.mode = mode;
- p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
- p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
- p.dyd.label.arr = NULL; p.dyd.label.size = 0;
- luaZ_initbuffer(L, &p.buff);
- status = luaD_pcall(L, f_parser, &p, savestack(L, L->top.p), L->errfunc);
- luaZ_freebuffer(L, &p.buff);
- luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
- luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
- luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
- decnny(L);
- return status;
- }
|