lua.c 20 KB

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  1. /*
  2. ** $Id: lua.c $
  3. ** Lua stand-alone interpreter
  4. ** See Copyright Notice in lua.h
  5. */
  6. #define lua_c
  7. #include "lprefix.h"
  8. #include <stdio.h>
  9. #include <stdlib.h>
  10. #include <string.h>
  11. #include <signal.h>
  12. #include "lua.h"
  13. #include "lauxlib.h"
  14. #include "lualib.h"
  15. #if !defined(LUA_PROGNAME)
  16. #define LUA_PROGNAME "lua"
  17. #endif
  18. #if !defined(LUA_INIT_VAR)
  19. #define LUA_INIT_VAR "LUA_INIT"
  20. #endif
  21. #define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
  22. static lua_State *globalL = NULL;
  23. static const char *progname = LUA_PROGNAME;
  24. #if defined(LUA_USE_POSIX) /* { */
  25. /*
  26. ** Use 'sigaction' when available.
  27. */
  28. static void setsignal (int sig, void (*handler)(int)) {
  29. struct sigaction sa;
  30. sa.sa_handler = handler;
  31. sa.sa_flags = 0;
  32. sigemptyset(&sa.sa_mask); /* do not mask any signal */
  33. sigaction(sig, &sa, NULL);
  34. }
  35. #else /* }{ */
  36. #define setsignal signal
  37. #endif /* } */
  38. /*
  39. ** Hook set by signal function to stop the interpreter.
  40. */
  41. static void lstop (lua_State *L, lua_Debug *ar) {
  42. (void)ar; /* unused arg. */
  43. lua_sethook(L, NULL, 0, 0); /* reset hook */
  44. luaL_error(L, "interrupted!");
  45. }
  46. /*
  47. ** Function to be called at a C signal. Because a C signal cannot
  48. ** just change a Lua state (as there is no proper synchronization),
  49. ** this function only sets a hook that, when called, will stop the
  50. ** interpreter.
  51. */
  52. static void laction (int i) {
  53. int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
  54. setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
  55. lua_sethook(globalL, lstop, flag, 1);
  56. }
  57. static void print_usage (const char *badoption) {
  58. lua_writestringerror("%s: ", progname);
  59. if (badoption[1] == 'e' || badoption[1] == 'l')
  60. lua_writestringerror("'%s' needs argument\n", badoption);
  61. else
  62. lua_writestringerror("unrecognized option '%s'\n", badoption);
  63. lua_writestringerror(
  64. "usage: %s [options] [script [args]]\n"
  65. "Available options are:\n"
  66. " -e stat execute string 'stat'\n"
  67. " -i enter interactive mode after executing 'script'\n"
  68. " -l mod require library 'mod' into global 'mod'\n"
  69. " -l g=mod require library 'mod' into global 'g'\n"
  70. " -v show version information\n"
  71. " -E ignore environment variables\n"
  72. " -W turn warnings on\n"
  73. " -- stop handling options\n"
  74. " - stop handling options and execute stdin\n"
  75. ,
  76. progname);
  77. }
  78. /*
  79. ** Prints an error message, adding the program name in front of it
  80. ** (if present)
  81. */
  82. static void l_message (const char *pname, const char *msg) {
  83. if (pname) lua_writestringerror("%s: ", pname);
  84. lua_writestringerror("%s\n", msg);
  85. }
  86. /*
  87. ** Check whether 'status' is not OK and, if so, prints the error
  88. ** message on the top of the stack. It assumes that the error object
  89. ** is a string, as it was either generated by Lua or by 'msghandler'.
  90. */
  91. static int report (lua_State *L, int status) {
  92. if (status != LUA_OK) {
  93. const char *msg = lua_tostring(L, -1);
  94. l_message(progname, msg);
  95. lua_pop(L, 1); /* remove message */
  96. }
  97. return status;
  98. }
  99. /*
  100. ** Message handler used to run all chunks
  101. */
  102. static int msghandler (lua_State *L) {
  103. const char *msg = lua_tostring(L, 1);
  104. if (msg == NULL) { /* is error object not a string? */
  105. if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
  106. lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
  107. return 1; /* that is the message */
  108. else
  109. msg = lua_pushfstring(L, "(error object is a %s value)",
  110. luaL_typename(L, 1));
  111. }
  112. luaL_traceback(L, L, msg, 1); /* append a standard traceback */
  113. return 1; /* return the traceback */
  114. }
  115. /*
  116. ** Interface to 'lua_pcall', which sets appropriate message function
  117. ** and C-signal handler. Used to run all chunks.
  118. */
  119. static int docall (lua_State *L, int narg, int nres) {
  120. int status;
  121. int base = lua_gettop(L) - narg; /* function index */
  122. lua_pushcfunction(L, msghandler); /* push message handler */
  123. lua_insert(L, base); /* put it under function and args */
  124. globalL = L; /* to be available to 'laction' */
  125. setsignal(SIGINT, laction); /* set C-signal handler */
  126. status = lua_pcall(L, narg, nres, base);
  127. setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
  128. lua_remove(L, base); /* remove message handler from the stack */
  129. return status;
  130. }
  131. static void print_version (void) {
  132. lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
  133. lua_writeline();
  134. }
  135. /*
  136. ** Create the 'arg' table, which stores all arguments from the
  137. ** command line ('argv'). It should be aligned so that, at index 0,
  138. ** it has 'argv[script]', which is the script name. The arguments
  139. ** to the script (everything after 'script') go to positive indices;
  140. ** other arguments (before the script name) go to negative indices.
  141. ** If there is no script name, assume interpreter's name as base.
  142. ** (If there is no interpreter's name either, 'script' is -1, so
  143. ** table sizes are zero.)
  144. */
  145. static void createargtable (lua_State *L, char **argv, int argc, int script) {
  146. int i, narg;
  147. narg = argc - (script + 1); /* number of positive indices */
  148. lua_createtable(L, narg, script + 1);
  149. for (i = 0; i < argc; i++) {
  150. lua_pushstring(L, argv[i]);
  151. lua_rawseti(L, -2, i - script);
  152. }
  153. lua_setglobal(L, "arg");
  154. }
  155. static int dochunk (lua_State *L, int status) {
  156. if (status == LUA_OK) status = docall(L, 0, 0);
  157. return report(L, status);
  158. }
  159. static int dofile (lua_State *L, const char *name) {
  160. return dochunk(L, luaL_loadfile(L, name));
  161. }
  162. static int dostring (lua_State *L, const char *s, const char *name) {
  163. return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
  164. }
  165. /*
  166. ** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
  167. */
  168. static int dolibrary (lua_State *L, char *globname) {
  169. int status;
  170. char *modname = strchr(globname, '=');
  171. if (modname == NULL) /* no explicit name? */
  172. modname = globname; /* module name is equal to global name */
  173. else {
  174. *modname = '\0'; /* global name ends here */
  175. modname++; /* module name starts after the '=' */
  176. }
  177. lua_getglobal(L, "require");
  178. lua_pushstring(L, modname);
  179. status = docall(L, 1, 1); /* call 'require(modname)' */
  180. if (status == LUA_OK)
  181. lua_setglobal(L, globname); /* globname = require(modname) */
  182. return report(L, status);
  183. }
  184. /*
  185. ** Push on the stack the contents of table 'arg' from 1 to #arg
  186. */
  187. static int pushargs (lua_State *L) {
  188. int i, n;
  189. if (lua_getglobal(L, "arg") != LUA_TTABLE)
  190. luaL_error(L, "'arg' is not a table");
  191. n = (int)luaL_len(L, -1);
  192. luaL_checkstack(L, n + 3, "too many arguments to script");
  193. for (i = 1; i <= n; i++)
  194. lua_rawgeti(L, -i, i);
  195. lua_remove(L, -i); /* remove table from the stack */
  196. return n;
  197. }
  198. static int handle_script (lua_State *L, char **argv) {
  199. int status;
  200. const char *fname = argv[0];
  201. if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
  202. fname = NULL; /* stdin */
  203. status = luaL_loadfile(L, fname);
  204. if (status == LUA_OK) {
  205. int n = pushargs(L); /* push arguments to script */
  206. status = docall(L, n, LUA_MULTRET);
  207. }
  208. return report(L, status);
  209. }
  210. /* bits of various argument indicators in 'args' */
  211. #define has_error 1 /* bad option */
  212. #define has_i 2 /* -i */
  213. #define has_v 4 /* -v */
  214. #define has_e 8 /* -e */
  215. #define has_E 16 /* -E */
  216. /*
  217. ** Traverses all arguments from 'argv', returning a mask with those
  218. ** needed before running any Lua code or an error code if it finds any
  219. ** invalid argument. In case of error, 'first' is the index of the bad
  220. ** argument. Otherwise, 'first' is -1 if there is no program name,
  221. ** 0 if there is no script name, or the index of the script name.
  222. */
  223. static int collectargs (char **argv, int *first) {
  224. int args = 0;
  225. int i;
  226. if (argv[0] != NULL) { /* is there a program name? */
  227. if (argv[0][0]) /* not empty? */
  228. progname = argv[0]; /* save it */
  229. }
  230. else { /* no program name */
  231. *first = -1;
  232. return 0;
  233. }
  234. for (i = 1; argv[i] != NULL; i++) { /* handle arguments */
  235. *first = i;
  236. if (argv[i][0] != '-') /* not an option? */
  237. return args; /* stop handling options */
  238. switch (argv[i][1]) { /* else check option */
  239. case '-': /* '--' */
  240. if (argv[i][2] != '\0') /* extra characters after '--'? */
  241. return has_error; /* invalid option */
  242. *first = i + 1;
  243. return args;
  244. case '\0': /* '-' */
  245. return args; /* script "name" is '-' */
  246. case 'E':
  247. if (argv[i][2] != '\0') /* extra characters? */
  248. return has_error; /* invalid option */
  249. args |= has_E;
  250. break;
  251. case 'W':
  252. if (argv[i][2] != '\0') /* extra characters? */
  253. return has_error; /* invalid option */
  254. break;
  255. case 'i':
  256. args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
  257. case 'v':
  258. if (argv[i][2] != '\0') /* extra characters? */
  259. return has_error; /* invalid option */
  260. args |= has_v;
  261. break;
  262. case 'e':
  263. args |= has_e; /* FALLTHROUGH */
  264. case 'l': /* both options need an argument */
  265. if (argv[i][2] == '\0') { /* no concatenated argument? */
  266. i++; /* try next 'argv' */
  267. if (argv[i] == NULL || argv[i][0] == '-')
  268. return has_error; /* no next argument or it is another option */
  269. }
  270. break;
  271. default: /* invalid option */
  272. return has_error;
  273. }
  274. }
  275. *first = 0; /* no script name */
  276. return args;
  277. }
  278. /*
  279. ** Processes options 'e' and 'l', which involve running Lua code, and
  280. ** 'W', which also affects the state.
  281. ** Returns 0 if some code raises an error.
  282. */
  283. static int runargs (lua_State *L, char **argv, int n) {
  284. int i;
  285. for (i = 1; i < n; i++) {
  286. int option = argv[i][1];
  287. lua_assert(argv[i][0] == '-'); /* already checked */
  288. switch (option) {
  289. case 'e': case 'l': {
  290. int status;
  291. char *extra = argv[i] + 2; /* both options need an argument */
  292. if (*extra == '\0') extra = argv[++i];
  293. lua_assert(extra != NULL);
  294. status = (option == 'e')
  295. ? dostring(L, extra, "=(command line)")
  296. : dolibrary(L, extra);
  297. if (status != LUA_OK) return 0;
  298. break;
  299. }
  300. case 'W':
  301. lua_warning(L, "@on", 0); /* warnings on */
  302. break;
  303. }
  304. }
  305. return 1;
  306. }
  307. static int handle_luainit (lua_State *L) {
  308. const char *name = "=" LUA_INITVARVERSION;
  309. const char *init = getenv(name + 1);
  310. if (init == NULL) {
  311. name = "=" LUA_INIT_VAR;
  312. init = getenv(name + 1); /* try alternative name */
  313. }
  314. if (init == NULL) return LUA_OK;
  315. else if (init[0] == '@')
  316. return dofile(L, init+1);
  317. else
  318. return dostring(L, init, name);
  319. }
  320. /*
  321. ** {==================================================================
  322. ** Read-Eval-Print Loop (REPL)
  323. ** ===================================================================
  324. */
  325. #if !defined(LUA_PROMPT)
  326. #define LUA_PROMPT "> "
  327. #define LUA_PROMPT2 ">> "
  328. #endif
  329. #if !defined(LUA_MAXINPUT)
  330. #define LUA_MAXINPUT 512
  331. #endif
  332. /*
  333. ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
  334. ** is, whether we're running lua interactively).
  335. */
  336. #if !defined(lua_stdin_is_tty) /* { */
  337. #if defined(LUA_USE_POSIX) /* { */
  338. #include <unistd.h>
  339. #define lua_stdin_is_tty() isatty(0)
  340. #elif defined(LUA_USE_WINDOWS) /* }{ */
  341. #include <io.h>
  342. #include <windows.h>
  343. #define lua_stdin_is_tty() _isatty(_fileno(stdin))
  344. #else /* }{ */
  345. /* ISO C definition */
  346. #define lua_stdin_is_tty() 1 /* assume stdin is a tty */
  347. #endif /* } */
  348. #endif /* } */
  349. /*
  350. ** lua_readline defines how to show a prompt and then read a line from
  351. ** the standard input.
  352. ** lua_saveline defines how to "save" a read line in a "history".
  353. ** lua_freeline defines how to free a line read by lua_readline.
  354. */
  355. #if !defined(lua_readline) /* { */
  356. #if defined(LUA_USE_READLINE) /* { */
  357. #include <readline/readline.h>
  358. #include <readline/history.h>
  359. #define lua_initreadline(L) ((void)L, rl_readline_name="lua")
  360. #define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
  361. #define lua_saveline(L,line) ((void)L, add_history(line))
  362. #define lua_freeline(L,b) ((void)L, free(b))
  363. #else /* }{ */
  364. #define lua_initreadline(L) ((void)L)
  365. #define lua_readline(L,b,p) \
  366. ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
  367. fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
  368. #define lua_saveline(L,line) { (void)L; (void)line; }
  369. #define lua_freeline(L,b) { (void)L; (void)b; }
  370. #endif /* } */
  371. #endif /* } */
  372. /*
  373. ** Return the string to be used as a prompt by the interpreter. Leave
  374. ** the string (or nil, if using the default value) on the stack, to keep
  375. ** it anchored.
  376. */
  377. static const char *get_prompt (lua_State *L, int firstline) {
  378. if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
  379. return (firstline ? LUA_PROMPT : LUA_PROMPT2); /* use the default */
  380. else { /* apply 'tostring' over the value */
  381. const char *p = luaL_tolstring(L, -1, NULL);
  382. lua_remove(L, -2); /* remove original value */
  383. return p;
  384. }
  385. }
  386. /* mark in error messages for incomplete statements */
  387. #define EOFMARK "<eof>"
  388. #define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
  389. /*
  390. ** Check whether 'status' signals a syntax error and the error
  391. ** message at the top of the stack ends with the above mark for
  392. ** incomplete statements.
  393. */
  394. static int incomplete (lua_State *L, int status) {
  395. if (status == LUA_ERRSYNTAX) {
  396. size_t lmsg;
  397. const char *msg = lua_tolstring(L, -1, &lmsg);
  398. if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
  399. lua_pop(L, 1);
  400. return 1;
  401. }
  402. }
  403. return 0; /* else... */
  404. }
  405. /*
  406. ** Prompt the user, read a line, and push it into the Lua stack.
  407. */
  408. static int pushline (lua_State *L, int firstline) {
  409. char buffer[LUA_MAXINPUT];
  410. char *b = buffer;
  411. size_t l;
  412. const char *prmt = get_prompt(L, firstline);
  413. int readstatus = lua_readline(L, b, prmt);
  414. if (readstatus == 0)
  415. return 0; /* no input (prompt will be popped by caller) */
  416. lua_pop(L, 1); /* remove prompt */
  417. l = strlen(b);
  418. if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
  419. b[--l] = '\0'; /* remove it */
  420. if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
  421. lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
  422. else
  423. lua_pushlstring(L, b, l);
  424. lua_freeline(L, b);
  425. return 1;
  426. }
  427. /*
  428. ** Try to compile line on the stack as 'return <line>;'; on return, stack
  429. ** has either compiled chunk or original line (if compilation failed).
  430. */
  431. static int addreturn (lua_State *L) {
  432. const char *line = lua_tostring(L, -1); /* original line */
  433. const char *retline = lua_pushfstring(L, "return %s;", line);
  434. int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
  435. if (status == LUA_OK) {
  436. lua_remove(L, -2); /* remove modified line */
  437. if (line[0] != '\0') /* non empty? */
  438. lua_saveline(L, line); /* keep history */
  439. }
  440. else
  441. lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
  442. return status;
  443. }
  444. /*
  445. ** Read multiple lines until a complete Lua statement
  446. */
  447. static int multiline (lua_State *L) {
  448. for (;;) { /* repeat until gets a complete statement */
  449. size_t len;
  450. const char *line = lua_tolstring(L, 1, &len); /* get what it has */
  451. int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
  452. if (!incomplete(L, status) || !pushline(L, 0)) {
  453. lua_saveline(L, line); /* keep history */
  454. return status; /* cannot or should not try to add continuation line */
  455. }
  456. lua_pushliteral(L, "\n"); /* add newline... */
  457. lua_insert(L, -2); /* ...between the two lines */
  458. lua_concat(L, 3); /* join them */
  459. }
  460. }
  461. /*
  462. ** Read a line and try to load (compile) it first as an expression (by
  463. ** adding "return " in front of it) and second as a statement. Return
  464. ** the final status of load/call with the resulting function (if any)
  465. ** in the top of the stack.
  466. */
  467. static int loadline (lua_State *L) {
  468. int status;
  469. lua_settop(L, 0);
  470. if (!pushline(L, 1))
  471. return -1; /* no input */
  472. if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
  473. status = multiline(L); /* try as command, maybe with continuation lines */
  474. lua_remove(L, 1); /* remove line from the stack */
  475. lua_assert(lua_gettop(L) == 1);
  476. return status;
  477. }
  478. /*
  479. ** Prints (calling the Lua 'print' function) any values on the stack
  480. */
  481. static void l_print (lua_State *L) {
  482. int n = lua_gettop(L);
  483. if (n > 0) { /* any result to be printed? */
  484. luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
  485. lua_getglobal(L, "print");
  486. lua_insert(L, 1);
  487. if (lua_pcall(L, n, 0, 0) != LUA_OK)
  488. l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
  489. lua_tostring(L, -1)));
  490. }
  491. }
  492. /*
  493. ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
  494. ** print any results.
  495. */
  496. static void doREPL (lua_State *L) {
  497. int status;
  498. const char *oldprogname = progname;
  499. progname = NULL; /* no 'progname' on errors in interactive mode */
  500. lua_initreadline(L);
  501. while ((status = loadline(L)) != -1) {
  502. if (status == LUA_OK)
  503. status = docall(L, 0, LUA_MULTRET);
  504. if (status == LUA_OK) l_print(L);
  505. else report(L, status);
  506. }
  507. lua_settop(L, 0); /* clear stack */
  508. lua_writeline();
  509. progname = oldprogname;
  510. }
  511. /* }================================================================== */
  512. /*
  513. ** Main body of stand-alone interpreter (to be called in protected mode).
  514. ** Reads the options and handles them all.
  515. */
  516. static int pmain (lua_State *L) {
  517. int argc = (int)lua_tointeger(L, 1);
  518. char **argv = (char **)lua_touserdata(L, 2);
  519. int script;
  520. int args = collectargs(argv, &script);
  521. int optlim = (script > 0) ? script : argc; /* first argv not an option */
  522. luaL_checkversion(L); /* check that interpreter has correct version */
  523. if (args == has_error) { /* bad arg? */
  524. print_usage(argv[script]); /* 'script' has index of bad arg. */
  525. return 0;
  526. }
  527. if (args & has_v) /* option '-v'? */
  528. print_version();
  529. if (args & has_E) { /* option '-E'? */
  530. lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
  531. lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
  532. }
  533. luaL_openlibs(L); /* open standard libraries */
  534. createargtable(L, argv, argc, script); /* create table 'arg' */
  535. lua_gc(L, LUA_GCRESTART); /* start GC... */
  536. lua_gc(L, LUA_GCGEN, 0, 0); /* ...in generational mode */
  537. if (!(args & has_E)) { /* no option '-E'? */
  538. if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
  539. return 0; /* error running LUA_INIT */
  540. }
  541. if (!runargs(L, argv, optlim)) /* execute arguments -e and -l */
  542. return 0; /* something failed */
  543. if (script > 0) { /* execute main script (if there is one) */
  544. if (handle_script(L, argv + script) != LUA_OK)
  545. return 0; /* interrupt in case of error */
  546. }
  547. if (args & has_i) /* -i option? */
  548. doREPL(L); /* do read-eval-print loop */
  549. else if (script < 1 && !(args & (has_e | has_v))) { /* no active option? */
  550. if (lua_stdin_is_tty()) { /* running in interactive mode? */
  551. print_version();
  552. doREPL(L); /* do read-eval-print loop */
  553. }
  554. else dofile(L, NULL); /* executes stdin as a file */
  555. }
  556. lua_pushboolean(L, 1); /* signal no errors */
  557. return 1;
  558. }
  559. int main (int argc, char **argv) {
  560. int status, result;
  561. lua_State *L = luaL_newstate(); /* create state */
  562. if (L == NULL) {
  563. l_message(argv[0], "cannot create state: not enough memory");
  564. return EXIT_FAILURE;
  565. }
  566. lua_gc(L, LUA_GCSTOP); /* stop GC while building state */
  567. lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
  568. lua_pushinteger(L, argc); /* 1st argument */
  569. lua_pushlightuserdata(L, argv); /* 2nd argument */
  570. status = lua_pcall(L, 2, 1, 0); /* do the call */
  571. result = lua_toboolean(L, -1); /* get result */
  572. report(L, status);
  573. lua_close(L);
  574. return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
  575. }