ltests.h 3.2 KB

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  1. /*
  2. ** $Id: ltests.h $
  3. ** Internal Header for Debugging of the Lua Implementation
  4. ** See Copyright Notice in lua.h
  5. */
  6. #ifndef ltests_h
  7. #define ltests_h
  8. #include <stdio.h>
  9. #include <stdlib.h>
  10. /* test Lua with compatibility code */
  11. #define LUA_COMPAT_MATHLIB
  12. #define LUA_COMPAT_LT_LE
  13. #define LUA_DEBUG
  14. /* turn on assertions */
  15. #define LUAI_ASSERT
  16. /* to avoid warnings, and to make sure value is really unused */
  17. #define UNUSED(x) (x=0, (void)(x))
  18. /* test for sizes in 'l_sprintf' (make sure whole buffer is available) */
  19. #undef l_sprintf
  20. #if !defined(LUA_USE_C89)
  21. #define l_sprintf(s,sz,f,i) (memset(s,0xAB,sz), snprintf(s,sz,f,i))
  22. #else
  23. #define l_sprintf(s,sz,f,i) (memset(s,0xAB,sz), sprintf(s,f,i))
  24. #endif
  25. /* get a chance to test code without jump tables */
  26. #define LUA_USE_JUMPTABLE 0
  27. /* use 32-bit integers in random generator */
  28. #define LUA_RAND32
  29. /* memory-allocator control variables */
  30. typedef struct Memcontrol {
  31. int failnext;
  32. unsigned long numblocks;
  33. unsigned long total;
  34. unsigned long maxmem;
  35. unsigned long memlimit;
  36. unsigned long countlimit;
  37. unsigned long objcount[LUA_NUMTYPES];
  38. } Memcontrol;
  39. LUA_API Memcontrol l_memcontrol;
  40. /*
  41. ** generic variable for debug tricks
  42. */
  43. extern void *l_Trick;
  44. /*
  45. ** Function to traverse and check all memory used by Lua
  46. */
  47. LUAI_FUNC int lua_checkmemory (lua_State *L);
  48. /*
  49. ** Function to print an object GC-friendly
  50. */
  51. struct GCObject;
  52. LUAI_FUNC void lua_printobj (lua_State *L, struct GCObject *o);
  53. /* test for lock/unlock */
  54. struct L_EXTRA { int lock; int *plock; };
  55. #undef LUA_EXTRASPACE
  56. #define LUA_EXTRASPACE sizeof(struct L_EXTRA)
  57. #define getlock(l) cast(struct L_EXTRA*, lua_getextraspace(l))
  58. #define luai_userstateopen(l) \
  59. (getlock(l)->lock = 0, getlock(l)->plock = &(getlock(l)->lock))
  60. #define luai_userstateclose(l) \
  61. lua_assert(getlock(l)->lock == 1 && getlock(l)->plock == &(getlock(l)->lock))
  62. #define luai_userstatethread(l,l1) \
  63. lua_assert(getlock(l1)->plock == getlock(l)->plock)
  64. #define luai_userstatefree(l,l1) \
  65. lua_assert(getlock(l)->plock == getlock(l1)->plock)
  66. #define lua_lock(l) lua_assert((*getlock(l)->plock)++ == 0)
  67. #define lua_unlock(l) lua_assert(--(*getlock(l)->plock) == 0)
  68. LUA_API int luaB_opentests (lua_State *L);
  69. LUA_API void *debug_realloc (void *ud, void *block,
  70. size_t osize, size_t nsize);
  71. #if defined(lua_c)
  72. #define luaL_newstate() lua_newstate(debug_realloc, &l_memcontrol)
  73. #define luaL_openlibs(L) \
  74. { (luaL_openlibs)(L); \
  75. luaL_requiref(L, "T", luaB_opentests, 1); \
  76. lua_pop(L, 1); }
  77. #endif
  78. /* change some sizes to give some bugs a chance */
  79. #undef LUAL_BUFFERSIZE
  80. #define LUAL_BUFFERSIZE 23
  81. #define MINSTRTABSIZE 2
  82. #define MAXIWTHABS 3
  83. #define STRCACHE_N 23
  84. #define STRCACHE_M 5
  85. #undef LUAI_USER_ALIGNMENT_T
  86. #define LUAI_USER_ALIGNMENT_T union { char b[sizeof(void*) * 8]; }
  87. /*
  88. ** This one is not compatible with tests for opcode optimizations,
  89. ** as it blocks some optimizations
  90. #define MAXINDEXRK 0
  91. */
  92. /* make stack-overflow tests run faster */
  93. #undef LUAI_MAXSTACK
  94. #define LUAI_MAXSTACK 50000
  95. /* test mode uses more stack space */
  96. #undef LUAI_MAXCCALLS
  97. #define LUAI_MAXCCALLS 180
  98. /* force Lua to use its own implementations */
  99. #undef lua_strx2number
  100. #undef lua_number2strx
  101. #endif