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- var Buffer = require('safe-buffer').Buffer;
- var Crypto = require('crypto');
- var Auth = exports;
- function auth(name, data, options) {
- options = options || {};
- switch (name) {
- case 'mysql_native_password':
- return Auth.token(options.password, data.slice(0, 20));
- default:
- return undefined;
- }
- }
- Auth.auth = auth;
- function sha1(msg) {
- var hash = Crypto.createHash('sha1');
- hash.update(msg, 'binary');
- return hash.digest('binary');
- }
- Auth.sha1 = sha1;
- function xor(a, b) {
- a = Buffer.from(a, 'binary');
- b = Buffer.from(b, 'binary');
- var result = Buffer.allocUnsafe(a.length);
- for (var i = 0; i < a.length; i++) {
- result[i] = (a[i] ^ b[i]);
- }
- return result;
- }
- Auth.xor = xor;
- Auth.token = function(password, scramble) {
- if (!password) {
- return Buffer.alloc(0);
- }
- // password must be in binary format, not utf8
- var stage1 = sha1((Buffer.from(password, 'utf8')).toString('binary'));
- var stage2 = sha1(stage1);
- var stage3 = sha1(scramble.toString('binary') + stage2);
- return xor(stage3, stage1);
- };
- // This is a port of sql/password.c:hash_password which needs to be used for
- // pre-4.1 passwords.
- Auth.hashPassword = function(password) {
- var nr = [0x5030, 0x5735];
- var add = 7;
- var nr2 = [0x1234, 0x5671];
- var result = Buffer.alloc(8);
- if (typeof password === 'string'){
- password = Buffer.from(password);
- }
- for (var i = 0; i < password.length; i++) {
- var c = password[i];
- if (c === 32 || c === 9) {
- // skip space in password
- continue;
- }
- // nr^= (((nr & 63)+add)*c)+ (nr << 8);
- // nr = xor(nr, add(mul(add(and(nr, 63), add), c), shl(nr, 8)))
- nr = this.xor32(nr, this.add32(this.mul32(this.add32(this.and32(nr, [0, 63]), [0, add]), [0, c]), this.shl32(nr, 8)));
- // nr2+=(nr2 << 8) ^ nr;
- // nr2 = add(nr2, xor(shl(nr2, 8), nr))
- nr2 = this.add32(nr2, this.xor32(this.shl32(nr2, 8), nr));
- // add+=tmp;
- add += c;
- }
- this.int31Write(result, nr, 0);
- this.int31Write(result, nr2, 4);
- return result;
- };
- Auth.randomInit = function(seed1, seed2) {
- return {
- max_value : 0x3FFFFFFF,
- max_value_dbl : 0x3FFFFFFF,
- seed1 : seed1 % 0x3FFFFFFF,
- seed2 : seed2 % 0x3FFFFFFF
- };
- };
- Auth.myRnd = function(r){
- r.seed1 = (r.seed1 * 3 + r.seed2) % r.max_value;
- r.seed2 = (r.seed1 + r.seed2 + 33) % r.max_value;
- return r.seed1 / r.max_value_dbl;
- };
- Auth.scramble323 = function(message, password) {
- if (!password) {
- return Buffer.alloc(0);
- }
- var to = Buffer.allocUnsafe(8);
- var hashPass = this.hashPassword(password);
- var hashMessage = this.hashPassword(message.slice(0, 8));
- var seed1 = this.int32Read(hashPass, 0) ^ this.int32Read(hashMessage, 0);
- var seed2 = this.int32Read(hashPass, 4) ^ this.int32Read(hashMessage, 4);
- var r = this.randomInit(seed1, seed2);
- for (var i = 0; i < 8; i++){
- to[i] = Math.floor(this.myRnd(r) * 31) + 64;
- }
- var extra = (Math.floor(this.myRnd(r) * 31));
- for (var i = 0; i < 8; i++){
- to[i] ^= extra;
- }
- return to;
- };
- Auth.xor32 = function(a, b){
- return [a[0] ^ b[0], a[1] ^ b[1]];
- };
- Auth.add32 = function(a, b){
- var w1 = a[1] + b[1];
- var w2 = a[0] + b[0] + ((w1 & 0xFFFF0000) >> 16);
- return [w2 & 0xFFFF, w1 & 0xFFFF];
- };
- Auth.mul32 = function(a, b){
- // based on this example of multiplying 32b ints using 16b
- // http://www.dsprelated.com/showmessage/89790/1.php
- var w1 = a[1] * b[1];
- var w2 = (((a[1] * b[1]) >> 16) & 0xFFFF) + ((a[0] * b[1]) & 0xFFFF) + (a[1] * b[0] & 0xFFFF);
- return [w2 & 0xFFFF, w1 & 0xFFFF];
- };
- Auth.and32 = function(a, b){
- return [a[0] & b[0], a[1] & b[1]];
- };
- Auth.shl32 = function(a, b){
- // assume b is 16 or less
- var w1 = a[1] << b;
- var w2 = (a[0] << b) | ((w1 & 0xFFFF0000) >> 16);
- return [w2 & 0xFFFF, w1 & 0xFFFF];
- };
- Auth.int31Write = function(buffer, number, offset) {
- buffer[offset] = (number[0] >> 8) & 0x7F;
- buffer[offset + 1] = (number[0]) & 0xFF;
- buffer[offset + 2] = (number[1] >> 8) & 0xFF;
- buffer[offset + 3] = (number[1]) & 0xFF;
- };
- Auth.int32Read = function(buffer, offset){
- return (buffer[offset] << 24)
- + (buffer[offset + 1] << 16)
- + (buffer[offset + 2] << 8)
- + (buffer[offset + 3]);
- };
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