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- /** @format */
- import {BaseUI} from './BaseUI'
- import {Data, Mgr} from '../GameControl'
- import {ccUtils} from '../utils/ccUtils'
- import {list, node, observer, render} from '../mobx/observer'
- import {msgCmd} from '../proto/msg_cmd'
- import {advGiftBuy, shopBuy, shopBuyRsp, shopDataRsp, shopNotify, speedUpBuy} from '../proto/game'
- import List from '../uiutils/List'
- import {GiftConfig, IGiftConfig} from '../config/GiftConfig'
- import {IItemshopConfig, ItemshopConfig} from '../config/ItemshopConfig'
- import {IIntegralshopConfig, IntegralshopConfig} from '../config/IntegralshopConfig'
- import {
- AD_ID,
- DIS_ID,
- EVENT,
- GOODS,
- Language,
- LANGUAGE_TYPE,
- LIMIT_TYPE,
- LOCAL,
- MOD,
- QUALITY_COLOR,
- SHOP_TYPE,
- SPEND_TYPE,
- } from '../enums/Enum'
- import {GoodsConfig} from '../config/GoodsConfig'
- import {i18nLabel} from '../uiutils/i18nLabel'
- import {UI} from '../enums/UI'
- import {idNum} from '../proto/typedef'
- import {DataConfig} from '../config/DataConfig'
- import {IRewardNty, IShopItemPop} from '../interface/UIInterface'
- import {CenterGridCell} from '../cell/CenterGridCell'
- import {SOUND} from '../enums/Sound'
- import {AdvertisementConfig} from '../config/AdvertisementConfig'
- const {ccclass, property} = cc._decorator
- interface shopItem {
- buyNum: number
- spend: SPEND_TYPE
- price: number
- currency: number
- remain: number
- cfg: IGiftConfig | IItemshopConfig | IIntegralshopConfig
- }
- interface shopTipData {
- list: shopItem[]
- name: string
- redActive: boolean
- }
- enum SHOP_POINTS_TYPE {
- relic = 120, //遗迹
- }
- @ccclass
- @observer
- export class ShopUI extends BaseUI {
- @list('bottom1/daily_list')
- dailyList: List
- @list('bottom1/gift_list')
- giftList: List
- @list('bottom1/relic_list')
- relicList: List
- @node('bottom1')
- bottomBox: cc.Node
- @node('bottom1/resource_list')
- resourceList: cc.Node
- @node('bottom1/resource_list/shop_bottom_4')
- resourceItem: cc.Node
- @node('tipToggle_box')
- tipToggleBox: cc.Node
- @node('tipToggle_box/toggle_item')
- tipToggleItem: cc.Node
- @node('toggle_box')
- toggleBox: cc.Node
- @node('block1')
- refreshBox: cc.Node
- @node('toggle_box/tog_relic')
- togRelic: cc.Node //遗迹商店选项
- selStoreType: number
- selModType: number = MOD.dailyGift //没有默认值 给一个默认值、 如果onShow args为空就会为空
- allListName: string[] = ['gift_list', 'daily_list', 'resource_list', 'relic_list']
- giftAllData: Map<MOD, shopTipData> = new Map()
- dailyAllData: shopItem[] = []
- resourceAllData: shopItem[] = []
- relicAllData: shopItem[] = []
- //免费广告节点
- freeNodeMap: Map<MOD, cc.Node[]> = new Map()
- checkMod: MOD | null
- adIDs: Map<number, number> = new Map()
- onShow(args: MOD, fromUI: number) {
- this.checkMod = args
- Mgr.net.add(msgCmd.cmd_shop_data_rsp, this, this.onShopRsp)
- Mgr.net.add(msgCmd.cmd_shop_buy_rsp, this, this.onBuyRsp)
- Mgr.net.add(msgCmd.cmd_shop_notify, this, this.onNotifyRsp)
- Mgr.net.send(msgCmd.cmd_shop_data)
- //设置toggles
- this.initToggles()
- //广告位ID
- Object.values(AdvertisementConfig).forEach(v => {
- if (v.parameter) {
- this.adIDs.set(v.parameter, v.ID)
- }
- })
- Mgr.event.add(EVENT.goodsChangeSync, this, this.initUI)
- }
- onHide(): any {
- Mgr.event.removeAll(this)
- }
- initToggles(selStore?: SHOP_TYPE) {
- this.selStoreType = selStore == null ? SHOP_TYPE.gift : selStore
- this.checkStore()
- if (this.selModType == MOD.dailyGift) {
- //对底部页签初始化
- ccUtils.setTogglesChecked(0, this.tipToggleBox)
- }
- ccUtils.setTogglesChecked(this.selStoreType - 1, this.toggleBox)
- Mgr.ui.showTop(this, this.selStoreType == SHOP_TYPE.relic ? [GOODS.relicCoin] : [GOODS.coin, GOODS.diamond])
- }
- getAdID(id) {
- let adID = this.adIDs.get(id)
- if (!adID) cc.error('没有找到广告ID')
- return adID
- }
- //红点系统
- redActiveControl() {
- let redActive: boolean[] = [false, false, false, false]
- let freeGift = []
- let freeDaily = []
- //检测礼包商店红点状态
- //确定左侧大类页签红点状态
- this.giftAllData.forEach(value => {
- let list = value.list
- let modRed = []
- for (let i = 0; i < list.length; i++) {
- if (list[i].spend == SPEND_TYPE.adFree) {
- let inTime = Mgr.global.getAdInfo(this.getAdID(list[i].cfg.ID)).inTime
- modRed.push(list[i].remain > 0 && !inTime)
- }
- }
- //一旦对应mod(页签)有红点则返回真
- value.redActive = modRed.includes(true)
- freeGift.push(value.redActive)
- })
- //礼品商店一旦有免费可购买商品则返回真
- redActive[SHOP_TYPE.gift - 1] = freeGift.includes(true)
- //确定每日商店红点状态
- let dailyArr = this.dailyAllData
- for (let i = 0; i < dailyArr.length; i++) {
- if (dailyArr[i].spend == SPEND_TYPE.adFree) {
- let inTime = Mgr.global.getAdInfo(this.getAdID(dailyArr[i].cfg.ID)).inTime
- freeDaily.push(dailyArr[i].remain > 0 && !inTime)
- }
- }
- //每日商店一旦有买免费可购买商品返回真
- redActive[SHOP_TYPE.daily - 1] = freeDaily.includes(true)
- //显示左侧toggle红点状态
- let children = this.toggleBox.children
- for (let i = 0; i < children.length; i++) {
- cc.find('red_dots', children[i]).active = redActive[i]
- }
- Data.main.modRedMap.set(
- UI.ShopUI,
- redActive.some(v => v),
- )
- }
- //动态根据此时选择商店类型显示列表
- checkStore() {
- for (let i = 0; i < this.allListName.length; i++) {
- cc.find(this.allListName[i], this.bottomBox).active = i + 1 == this.selStoreType
- }
- }
- //动态根据此时mod返回数据
- checkModData(index): shopItem {
- let allData = [this.dailyAllData, this.resourceAllData, this.relicAllData]
- return this.selStoreType == SHOP_TYPE.gift
- ? this.giftAllData.get(this.selModType).list[index]
- : allData[this.selStoreType - 2][index]
- }
- //确定购买方式
- checkPurMethod(node: cc.Node, item: shopItem, button: cc.Node) {
- let free = cc.find('free', node)
- let recharge = cc.find('recharge', node)
- let resource = cc.find('resource', node)
- free.active = item.spend == SPEND_TYPE.adFree
- recharge.active = item.spend == SPEND_TYPE.recharge
- resource.active = item.spend == SPEND_TYPE.resource
- if (free.active) {
- let label =
- this.selStoreType == SHOP_TYPE.gift
- ? LANGUAGE_TYPE.free
- : `${Mgr.i18n.getLabel(LANGUAGE_TYPE.free)}${item.remain}/${item.cfg.num}`
- ccUtils.setLabel(label, free, 'lb')
- this.storeAdData(node, free)
- }
- if (recharge.active) {
- cc.find('time', node).active = false
- ccUtils.setLabel(Mgr.i18n.getMoneyLabel(item.price), recharge, 'lb')
- cc.find('lb', recharge).active = item.remain > 0
- ccUtils.setSpriteGray(item.remain <= 0, button)
- ccUtils.setBtnInteract(item.remain > 0, button)
- }
- if (resource.active) {
- let payIconUrl = `Public/goods/${GoodsConfig[item.currency].icon}`
- cc.find('time', node).active = false
- let isEnable = Data.user.goods.get(item.currency) >= item.price
- ccUtils.setLabel(item.price.toString(), resource, 'lb')
- let color = this.selStoreType == SHOP_TYPE.gift ? '#000D20' : '#FFFFFF'
- ccUtils.setColor(isEnable ? color : '#FF2525', resource, 'lb')
- this.loadTexImg(payIconUrl, resource, 'icon')
- cc.find('icon', resource).active = item.remain > 0
- cc.find('lb', resource).active = item.remain > 0
- ccUtils.setSpriteGray(isEnable && item.remain <= 0, button)
- ccUtils.setBtnInteract(isEnable && item.remain > 0, button)
- }
- cc.find('sold', node).active = item.remain <= 0
- }
- //存入存在观看广告的节点数据
- storeAdData(node: cc.Node, free: cc.Node) {
- let array = this.freeNodeMap.get(this.selModType) || []
- let index = node['index']
- if (!array.includes(node)) {
- array.push(node)
- }
- let isShopGift = this.selStoreType == SHOP_TYPE.gift
- let item: shopItem = this.checkModData(index)
- let inTime = Mgr.global.getAdInfo(this.getAdID(item.cfg.ID)).inTime
- let button = isShopGift ? cc.find('btn_blue', node) : node
- let interact = item.remain > 0 && !inTime
- ccUtils.setSpriteGray(isShopGift && !interact, button)
- ccUtils.setSpriteGray(!interact, free, 'icon')
- //显示点击状态
- ccUtils.setBtnInteract(interact, button)
- this.freeNodeMap.set(this.selModType, array)
- cc.find('icon', free).active = interact
- cc.find('lb', free).active = interact
- cc.find('time', node).active = inTime
- cc.find('red_dots', node).active = interact
- //刷新
- if (inTime) {
- this.showUpdateRemain()
- }
- }
- //初始化底部页签
- initTipItem(type: number, len: number) {
- this.tipToggleBox.active = len > 0
- if (len == 0) return
- ccUtils.instantChildren(this.tipToggleItem, len, this.tipToggleBox)
- let data: number[] = [],
- map = null
- switch (type) {
- case SHOP_TYPE.gift:
- data = [MOD.dailyGift, MOD.weekGift, MOD.noviceGift]
- map = this.giftAllData
- break
- default:
- return
- }
- let children = this.tipToggleBox.children,
- index = 0
- map.forEach(value => {
- ccUtils.setLabel(value.name, children[index], 'paging3/label')
- ccUtils.setLabel(value.name, children[index], 'paging4/label')
- children[index]['mod'] = data[index]
- cc.find('red_dots', children[index]).active = value.redActive
- index += 1
- })
- //置换Layout顺序 l->r
- this.tipToggleBox.getComponent(cc.Layout).horizontalDirection = cc.Layout.HorizontalDirection.LEFT_TO_RIGHT
- }
- initUI() {
- //当args不为空时,进入对应商店
- if (this.checkMod != null) {
- let selStore: SHOP_TYPE = SHOP_TYPE.gift
- switch (this.checkMod) {
- case MOD.giftStore:
- selStore = SHOP_TYPE.gift
- this.selModType = MOD.giftStore
- break
- case MOD.dailyGift:
- selStore = SHOP_TYPE.gift
- this.selModType = MOD.dailyGift
- break
- case MOD.weekGift:
- selStore = SHOP_TYPE.gift
- this.selModType = MOD.weekGift
- break
- case MOD.noviceGift:
- selStore = SHOP_TYPE.gift
- this.selModType = MOD.noviceGift
- break
- case MOD.dailyStore:
- selStore = SHOP_TYPE.daily
- break
- case MOD.resourceStore:
- selStore = SHOP_TYPE.resource
- break
- case MOD.relicStore:
- selStore = SHOP_TYPE.relic
- break
- }
- this.initToggles(selStore)
- this.checkMod = null
- }
- switch (this.selStoreType) {
- //初始化礼包商店
- case SHOP_TYPE.gift:
- this.initTipItem(SHOP_TYPE.gift, this.giftAllData.size)
- let selType = this.giftAllData.get(this.selModType)
- if (!selType) {
- selType = this.giftAllData.get(MOD.dailyGift)
- this.selModType = MOD.dailyGift
- }
- this.giftList.numItems = selType.list.length
- if (this.selModType != MOD.noviceGift) this.handleGetAwardRemainTime()
- break
- //初始化日常商店
- case SHOP_TYPE.daily:
- this.initTipItem(SHOP_TYPE.daily, 0)
- this.handleGetAwardRemainTime()
- this.dailyList.numItems = this.dailyAllData.length
- this.selModType = MOD.dailyStore
- break
- //初始化资源商店
- case SHOP_TYPE.resource:
- this.initTipItem(SHOP_TYPE.resource, 0)
- ccUtils.instantChildren(this.resourceItem, this.resourceAllData.length, this.resourceList)
- this.initResourceItem()
- break
- //初始化积分商店
- case SHOP_TYPE.relic:
- this.initTipItem(SHOP_TYPE.relic, 0)
- this.relicList.numItems = this.relicAllData.length
- break
- }
- //检查资源商店是否当前开启
- this.refreshBox.active =
- this.selModType == MOD.dailyGift || this.selModType == MOD.weekGift || this.selModType == MOD.dailyStore
- }
- //初始化礼包页签内容
- initGiftItem(node: cc.Node, index: number) {
- node['index'] = index
- let data = this.giftAllData.get(this.selModType).list[index]
- let cfg = data.cfg as IGiftConfig
- //初始化上方购买次数
- let num = data.remain + data.buyNum
- let purchaseTimeInfo =
- this.selModType == MOD.dailyGift
- ? LANGUAGE_TYPE.dailyPurchase
- : this.selModType == MOD.weekGift
- ? LANGUAGE_TYPE.weeklyPurchase
- : LANGUAGE_TYPE.novicePurchase
- cc.find('prop_info', node)
- .getComponent(i18nLabel)
- .init(data.remain == 0 ? LANGUAGE_TYPE.noBuyTime : LANGUAGE_TYPE.readyBuyTime, [
- Mgr.i18n.getLabel(purchaseTimeInfo),
- data.remain.toString(),
- num.toString(),
- ])
- //初始化商品数量
- let library = Mgr.goods.getIdNumByCfgArr(cfg.library)
- let iconBox = cc.find('icon_box', node)
- let centerGrid = iconBox.getComponent(CenterGridCell)
- let goods = centerGrid.init(library.length)
- Mgr.goods.initGoods(
- library,
- goods.map(goodsParent => cc.find('goods', goodsParent)),
- this,
- )
- //确定购买方式
- let button = data.spend == SPEND_TYPE.adFree ? cc.find('btn_blue', node) : cc.find('btn_yellow', node)
- cc.find('btn_blue', node).active = data.spend == SPEND_TYPE.adFree
- cc.find('btn_yellow', node).active = !(data.spend == SPEND_TYPE.adFree)
- //确认购买方式 adFree: 广告/recharge: 付费/resource: 资源
- this.checkPurMethod(node, data, button)
- //红点显示
- if (data.spend == SPEND_TYPE.recharge || data.spend == SPEND_TYPE.resource) {
- cc.find('red_dots', node).active = false
- }
- }
- //初始化日常商店
- initDailyItem(node: cc.Node, index: number) {
- node['index'] = index
- let data = this.dailyAllData[index],
- cfg = data.cfg as IItemshopConfig,
- goodsInfo = Mgr.goods.getGoodShowInfo(cfg.item[0])
- //显示商品名称
- ccUtils.setLabel(goodsInfo.name, node, 'prop_lb')
- //根据品质显示颜色
- ccUtils.setColor(QUALITY_COLOR[goodsInfo.quality], node, 'prop_lb')
- //显示商品图标
- Mgr.goods.initGoods([{id: cfg.item[0], num: cfg.item[1]}], [cc.find('good_item/goods', node)], this)
- //显示折扣
- let discountNode = cc.find('discount_bottom', node)
- discountNode.active = data.price > 0
- if (discountNode.active) {
- if (Mgr.storage.getString(LOCAL.selectLanguage) == Language.en) {
- ccUtils.setLabel(cfg.discount * 10 + '%', discountNode, 'num_lb')
- } else {
- ccUtils.setLabel(cfg.discount.toString(), discountNode, 'num_lb')
- }
- }
- //显示block中购买次数
- this.checkPurMethod(node, data, node)
- }
- //初始化资源商店
- initResourceItem() {
- let children = this.resourceList.children
- for (let index = 0; index < children.length; index++) {
- let block = cc.find('block1', children[index]),
- discount_bottom = cc.find('discount_bottom', children[index]),
- button = cc.find('btn_yellow', children[index]),
- cfg = this.resourceAllData[index].cfg as IGiftConfig,
- buyNum = this.resourceAllData[index].buyNum,
- library = Mgr.goods.getIdNumByCfgArr(cfg.library)
- children[index]['index'] = index
- //填入获得钻石
- ccUtils.setLabel(library[0].num.toString(), block, 'label')
- //是否显示首充双倍
- discount_bottom.active = buyNum == 0
- if (discount_bottom.active) {
- ccUtils.setLabel(`+${library[0].num}`, discount_bottom, 'charge_lb')
- }
- //初始化钻石图标
- this.loadTexImg(`StoreUI/diamond_${cfg.parameter[0]}`, children[index], 'icon')
- //显示购买金额
- ccUtils.setLabel(Mgr.i18n.getMoneyLabel(cfg.spend), button, 'lb')
- }
- }
- initPointsItem(node: cc.Node, index: number) {
- let data = this.relicAllData[index]
- let cfg = data.cfg as IIntegralshopConfig,
- goodsInfo = Mgr.goods.getGoodShowInfo(cfg.item[0]),
- limitNode = cc.find('prop_info', node)
- node['index'] = index
- //显示商品名称
- ccUtils.setLabel(goodsInfo.name, node, 'prop_lb')
- //根据品质显示颜色
- ccUtils.setColor(QUALITY_COLOR[goodsInfo.quality], node, 'prop_lb')
- //显示商品图标
- Mgr.goods.initGoods([{id: cfg.item[0], num: cfg.item[1]}], [cc.find('good_item/goods', node)], this)
- limitNode.active = cfg.limit == LIMIT_TYPE.daily || cfg.limit == LIMIT_TYPE.weekly
- if (limitNode.active) {
- //显示限购类型
- let purchaseTimeInfo =
- cfg.limit == LIMIT_TYPE.daily ? LANGUAGE_TYPE.dailyPurchase : LANGUAGE_TYPE.weeklyPurchase
- limitNode
- .getComponent(i18nLabel)
- .init(data.remain == 0 ? LANGUAGE_TYPE.noBuyTime : LANGUAGE_TYPE.readyBuyTime, [
- Mgr.i18n.getLabel(purchaseTimeInfo),
- data.remain.toString(),
- cfg.num.toString(),
- ])
- }
- this.checkPurMethod(node, data, node)
- }
- //UI或者其他函数=======================================
- //网络事件=======================================
- onShopRsp(data: shopDataRsp) {
- //数据初始化
- this.giftAllData.clear()
- this.dailyAllData = []
- this.resourceAllData = []
- this.relicAllData = []
- let allBuyData: Map<SHOP_TYPE, idNum[]> = new Map()
- //填入购买记录
- for (let i = SHOP_TYPE.gift; i <= SHOP_TYPE.relic; i++) {
- allBuyData.set(i, data.list[i - 1].list)
- }
- //初始化礼品商店&&资源商店
- //查看新手商店用品是否卖尽
- let giftBuy = allBuyData.get(SHOP_TYPE.gift)
- let resourceBuy = allBuyData.get(SHOP_TYPE.resource)
- let allNovice: boolean[] = []
- let limit = 1
- let name = ''
- for (let id in GiftConfig) {
- let list: shopItem[] = [],
- type: MOD = MOD.dailyGift,
- hasBuy = 0
- switch (GiftConfig[id].type) {
- case MOD.dailyGift:
- type = MOD.dailyGift
- limit = GiftConfig[id].daylimit
- hasBuy = giftBuy.find(value => value.id == parseInt(id))?.num || 0
- name = Mgr.i18n.getLabel(LANGUAGE_TYPE.dailyGift)
- break
- case MOD.weekGift:
- type = MOD.weekGift
- limit = GiftConfig[id].weeklimit
- hasBuy = giftBuy.find(value => value.id == parseInt(id))?.num || 0
- name = Mgr.i18n.getLabel(LANGUAGE_TYPE.weeklyGift)
- break
- case MOD.noviceGift:
- type = MOD.noviceGift
- hasBuy = giftBuy.find(value => value.id == parseInt(id))?.num || 0
- allNovice.push(limit - hasBuy > 0)
- name = Mgr.i18n.getLabel(LANGUAGE_TYPE.noviceGift)
- break
- case MOD.resourceStore:
- type = MOD.resourceStore
- hasBuy = resourceBuy.find(value => value.id == parseInt(id))?.num || 0
- limit = Number.POSITIVE_INFINITY
- break
- default:
- continue
- }
- let cfg = GiftConfig[id]
- //初始化存入对象
- let item: shopItem = {
- buyNum: hasBuy,
- cfg: cfg,
- spend: cfg.spendtype,
- price: cfg.spendtype == SPEND_TYPE.resource ? cfg.num : cfg.spend,
- currency: cfg.spend,
- remain: limit - hasBuy,
- }
- //若是资源商店物品,则数据存入资源商店,否则为礼包商店
- if (type == MOD.resourceStore) {
- this.resourceAllData.push(item)
- } else {
- list = this.giftAllData.get(type)?.list || []
- list.push(item)
- this.giftAllData.set(type, {redActive: false, list: list, name: name})
- }
- }
- //检查新手商店物品是否售尽
- if (allNovice.every(item => item == false)) {
- this.giftAllData.delete(MOD.noviceGift)
- }
- //对礼包商店商品排序
- this.giftAllData.forEach((value: shopTipData) => {
- value.list.sort((a: shopItem, b: shopItem) => a.cfg.sort - b.cfg.sort)
- })
- //对资源商店进行排序
- this.resourceAllData.sort((a: shopItem, b: shopItem) => a.cfg.sort - b.cfg.sort)
- //初始化每日商店
- let dailyBuy = allBuyData.get(SHOP_TYPE.daily)
- for (let index = 0; index < dailyBuy.length; index++) {
- let id = dailyBuy[index].id,
- hasBuy = dailyBuy.find(value => value.id == id)?.num || 0,
- cfg = ItemshopConfig[id]
- let item: shopItem = {
- buyNum: hasBuy,
- cfg: cfg,
- spend: cfg.price[0] == 0 ? SPEND_TYPE.adFree : SPEND_TYPE.resource,
- price: cfg.price[0] == 0 ? 0 : cfg.price[1],
- currency: cfg.price[0] == 0 ? 0 : cfg.price[0],
- remain: cfg.num - hasBuy,
- }
- this.dailyAllData.push(item)
- }
- //对每日商店商品进行排序
- this.dailyAllData.sort((a: shopItem, b: shopItem) => {
- return a.cfg.sort - b.cfg.sort
- })
- //初始化遗迹商店
- let relicBuy = allBuyData.get(SHOP_TYPE.relic)
- for (let id in IntegralshopConfig) {
- if (IntegralshopConfig[id].module == SHOP_POINTS_TYPE.relic) {
- let hasBuy = relicBuy.find(value => value.id == parseInt(id))?.num || 0
- let cfg = IntegralshopConfig[id]
- let item: shopItem = {
- buyNum: hasBuy,
- cfg: cfg,
- spend: cfg.price[0] == 0 ? SPEND_TYPE.adFree : SPEND_TYPE.resource,
- price: cfg.price[0] == 0 ? 0 : cfg.price[1],
- currency: cfg.price[0] == 0 ? 0 : cfg.price[0],
- remain: cfg.limit == LIMIT_TYPE.free ? Infinity : cfg.num - hasBuy,
- }
- this.relicAllData.push(item)
- }
- }
- //对遗迹商店进行排序
- this.resourceAllData.sort((a: shopItem, b: shopItem) => a.cfg.sort - b.cfg.sort)
- this.redActiveControl()
- this.initUI()
- }
- onBuyRsp(data: shopBuyRsp) {
- this.redActiveControl()
- this.initUI()
- }
- onNotifyRsp(data: shopNotify) {
- let list = [this.dailyAllData, this.resourceAllData, this.relicAllData]
- let array =
- this.selStoreType == SHOP_TYPE.gift
- ? this.giftAllData.get(this.selModType)?.list
- : list[this.selStoreType - 2]
- //对数据进行更新
- for (let i = 0; i < array.length; i++) {
- if (array[i].cfg.ID == data.id) {
- array[i].buyNum += data.num
- array[i].remain -= data.num
- }
- //当新手礼包购尽时,直接跳转至每日礼包(daily gift)
- if (this.selModType == MOD.noviceGift) {
- //新手商店是否全部购买
- if (array.every(item => item.remain == 0)) {
- this.giftAllData.delete(MOD.noviceGift)
- this.selModType = MOD.dailyGift
- //对底部页签初始化
- ccUtils.setTogglesChecked(0, this.tipToggleBox)
- }
- }
- }
- this.initUI()
- }
- //触发事件=======================================
- @render
- showUpdateRemain() {
- let time = Data.main.serverTime,
- list = this.freeNodeMap.get(this.selModType) || []
- //查看节点是否挂载再当前MOD上
- list.forEach(node => {
- let data = this.checkModData(node['index'])
- let info = data.cfg.ID,
- remain = data.remain,
- ads = Mgr.global.getAdInfo(this.getAdID(info)),
- grayInteract = remain <= 0 || ads.inTime,
- isShopGift = this.selStoreType == SHOP_TYPE.gift
- cc.find('red_dots', node).active = !grayInteract
- //显示灰色状态
- let free = cc.find('free', node)
- let button = isShopGift ? cc.find('btn_blue', node) : node
- ccUtils.setSpriteGray(isShopGift && grayInteract, button)
- ccUtils.setSpriteGray(grayInteract, free, 'icon')
- //显示点击状态
- ccUtils.setBtnInteract(!grayInteract, button)
- if (ads.isZero) {
- this.redActiveControl()
- this.initUI()
- } else if (ads.inTime) {
- //格式化数字
- ccUtils.setLabel(ads.min + ':' + ads.sec, node, 'time')
- }
- })
- }
- @render
- //处理剩余时间
- handleGetAwardRemainTime() {
- let time = Data.main.serverTime,
- endOfDay = this.selModType == MOD.weekGift ? Date.getWeekTime(time, 0) : Date.getDayTime(time),
- remain = Math.floor(endOfDay - time) < 60 ? 60 : Math.floor(endOfDay - time)
- if (remain == 0) {
- Mgr.net.send(msgCmd.cmd_shop_data)
- } else {
- ccUtils.setLabel(`${Mgr.i18n.getTimeLabel(remain)}`, this.refreshBox, 'time_info')
- }
- }
- // 点击事件=======================================
- //左侧总类页签点击
- onToggleClick(event, data: string) {
- Mgr.audio.playSFX(SOUND.toggleClick)
- this.selStoreType = parseInt(data)
- this.checkStore()
- let allShopType = [MOD.dailyGift, MOD.dailyStore, MOD.resourceStore, MOD.relicStore]
- this.selModType = allShopType[this.selStoreType - 1]
- //对底部页签初始化
- ccUtils.setTogglesChecked(0, this.tipToggleBox)
- Mgr.ui.showTop(
- this,
- this.selStoreType == SHOP_TYPE.relic ? [GOODS.relicCoin, GOODS.diamond] : [GOODS.coin, GOODS.diamond],
- )
- this.initUI()
- }
- //底部页签点击
- onTipToggleClick(event) {
- Mgr.audio.playSFX(SOUND.toggleClick)
- this.selModType = event.target['mod']
- this.initUI()
- }
- //商品购买
- onGoodsBuy(event) {
- if (event.currentTarget == event.target) {
- let index =
- this.selStoreType == SHOP_TYPE.gift || this.selStoreType == SHOP_TYPE.resource
- ? event.currentTarget.parent['index']
- : event.currentTarget['index'],
- item = this.checkModData(index)
- let data: shopBuy = {type: this.selStoreType, id: item.cfg.ID, num: 1}
- switch (item.spend) {
- //广告(免费)商品
- case SPEND_TYPE.adFree:
- let value = Data.main.serverTime + DataConfig[DIS_ID.adFreeTime].data3
- Mgr.global.storageAdInfo(this.getAdID(item.cfg.ID), value, item.remain - 1)
- Mgr.platform.playVideoAD(this.getAdID(item.cfg.ID), () => {
- Mgr.net.send(msgCmd.cmd_shop_buy, data)
- })
- break
- //礼金商品
- case SPEND_TYPE.recharge:
- Mgr.net.send(msgCmd.cmd_shop_buy, data)
- break
- }
- }
- }
- }
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