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- /** @format */
- import {BaseUI} from './BaseUI'
- import {Data, Mgr} from '../GameControl'
- import {ccUtils} from '../utils/ccUtils'
- import {ATTR_NAME, LANGUAGE_TYPE, PROFESSION} from '../enums/Enum'
- import {IRole} from '../interface/GlobalInterface'
- import {SOUND} from '../enums/Sound'
- const {ccclass, property} = cc._decorator
- @ccclass
- export class RoleBreakSuccessUI extends BaseUI {
- attrNodes: cc.Node[] = []
- onOpenAniOver() {
- ccUtils.playAni('lvup', 0, this.node, 'lvupAni')
- let t = cc.tween
- for (let i = 0; i < this.attrNodes.length; i++) {
- let attrNode = this.attrNodes[i]
- attrNode.stopAllActions()
- attrNode.x = -560
- attrNode.opacity = 0
- t(attrNode)
- .delay(i * 0.15)
- .then(t().to(0.3, {opacity: 255}).to(0.3, {x: 0}, {easing: 'sineIn'}).union())
- .start()
- }
- }
- onShow(args: IRole, fromUI: number) {
- Mgr.audio.playSFX(SOUND.goodsUp)
- let iRole = args
- let hero = ccUtils.deepCopy(iRole.hero)
- hero.id -= 1
- let lastQualityIRole = Mgr.global.buildIRole(hero)
- //英雄
- let roleNode = cc.find('role', this.node)
- ccUtils.setLabel(iRole.cfg.name, roleNode, 'roleName')
- ccUtils.setLabel(`lv.${iRole.hero.lv}`, roleNode, 'lv')
- this.loadTexImg(`Public/role/streamer_${iRole.cfg.qualityType}`, roleNode, 'streamer')
- this.loadTexImg(`Public/role/role_type_${iRole.cfg.profession}`, roleNode, 'role_type')
- this.loadTexImg(`Public/role/base_light_${iRole.cfg.qualityType}`, roleNode, 'base_light')
- Mgr.global.initRoleSpine(iRole, roleNode, 'spine')
- ccUtils.instantChildren(cc.find('stars/star', roleNode), iRole.grade)
- //属性
- let breakTip = cc.find('breakTip', this.node)
- let attrOrigin = cc.find('scrollView/view/content/attrs/attr', breakTip)
- let attrs = [ATTR_NAME.HP, ATTR_NAME.defense, ATTR_NAME.spellDefense]
- attrs.unshift(iRole.cfg.profession == PROFESSION.mage ? ATTR_NAME.spellAttack : ATTR_NAME.attack)
- let allAttrs = ccUtils.instantChildren(attrOrigin, attrs.length)
- this.attrNodes = allAttrs
- for (let i = 0; i < attrs.length; i++) {
- let attr = attrs[i]
- let attrNode = allAttrs[i]
- attrNode.x = -560
- ccUtils.setLabel(LANGUAGE_TYPE[attr.toString()], attrNode, 'attrName')
- ccUtils.setLabel(lastQualityIRole[attr.toString()], attrNode, 'attrNum')
- ccUtils.setLabel(iRole[attr.toString()], attrNode, 'nextNum')
- }
- ccUtils.setLabel(iRole.cfg.tips, breakTip, 'scrollView/view/content/rtL/rt')
- }
- }
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