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- /** @format */
- import {AudioManager} from './mgrs/AudioManager'
- import {EventManager} from './mgrs/EventManager'
- import {LocalStorageManager} from './mgrs/LocalStorageManager'
- import {PlatformManager} from './mgrs/PlatformManager'
- import {PrefabPoolManager} from './mgrs/PrefabPoolManager'
- import {ResourceManager} from './mgrs/ResourceManager'
- import {UIManager} from './mgrs/UIManager'
- import {NetManager} from './mgrs/NetManager'
- import {Log} from './utils/LogUtils'
- import {HttpManager} from './mgrs/HttpManager'
- import {GameData} from './data/GameData'
- import {MainData} from './data/MainData'
- import {UserData} from './data/UserData'
- import {I18nManager} from './mgrs/I18nManager'
- import {GoodsManager} from './mgrs/GoodsManager'
- import {DIS_ID, Language} from './enums/Enum'
- import {TimeManager} from './mgrs/TimeManager'
- import {GlobalManager} from './mgrs/GlobalManager'
- import {DataConfig} from './config/DataConfig'
- import {GameManager} from './mgrs/GameManager'
- import {ZumaData} from './data/ZumaData'
- export const Data = {
- game: new GameData(),
- main: new MainData(),
- user: new UserData(),
- zuma: new ZumaData(),
- init() {
- Data.game.init()
- Data.main.init()
- Data.user.init()
- },
- reset() {
- Data.user.reset()
- Data.main.reset()
- Data.game.reset()
- },
- }
- export const Mgr = {
- audio: new AudioManager(), // 音频管理器
- event: new EventManager(), // 事件管理器
- storage: new LocalStorageManager(), // 本地存储管理器
- platform: new PlatformManager(), // 平台管理器
- pool: new PrefabPoolManager(), // 节点池管理器
- res: new ResourceManager(), // 资源管理器
- ui: new UIManager(), // UI管理器
- net: new NetManager(), // Net管理器
- http: new HttpManager(), // HTTP管理器
- i18n: new I18nManager(), // 多语言管理器
- goods: new GoodsManager(), // 道具管理器
- time: new TimeManager(), // 时间管理器
- global: new GlobalManager(), // 全局管理器
- game: new GameManager(), // 战斗管理器
- async init() {
- cc.director.getCollisionManager().enabled = true
- // cc.director.getCollisionManager().enabledDebugDraw = true
- let isInit: boolean = true
- Mgr.platform.init()
- Mgr.net.init()
- isInit =
- isInit &&
- (await Mgr.audio.init()) &&
- (await Mgr.ui.init()) &&
- (await Mgr.i18n.init(DataConfig[DIS_ID.language].data1))
- if (!isInit) Log.warn('GameControl 框架初始化失败')
- return isInit
- },
- reset() {
- Mgr.event.reset()
- Mgr.ui.closeAll()
- Mgr.time.reset()
- Mgr.goods.reset()
- Mgr.net.reset()
- Mgr.global.reset()
- },
- }
- export class GameControl {
- public static async init() {
- Data.init()
- return await Mgr.init()
- }
- public static resetGame() {
- Mgr.net.stopReConnect()
- Data.reset()
- Mgr.reset()
- cc.director.loadScene('Main')
- }
- }
- CC_DEV && window && (window['Mgr'] = Mgr)
- CC_DEV && window && (window['Data'] = Data)
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