|
@@ -1278,12 +1278,12 @@ export default class FightCore extends cc.Component {
|
|
@render
|
|
@render
|
|
showSpeed() {
|
|
showSpeed() {
|
|
let speed = Data.game.gameSpeed
|
|
let speed = Data.game.gameSpeed
|
|
- let speedCircle = cc.find('speed_circle', this.speed)
|
|
|
|
- speedCircle.active = speed > 1
|
|
|
|
|
|
+ let tip = cc.find('tip', this.speed)
|
|
|
|
+ tip.active = speed > 1
|
|
//cc.find('tip', this.speed).active = speed > 1
|
|
//cc.find('tip', this.speed).active = speed > 1
|
|
- if (speedCircle.active) {
|
|
|
|
- speedCircle.runAction(cc.rotateBy(1, 360).repeatForever())
|
|
|
|
- }
|
|
|
|
|
|
+ // if (speedCircle.active) {
|
|
|
|
+ // speedCircle.runAction(cc.rotateBy(1, 360).repeatForever())
|
|
|
|
+ // }
|
|
}
|
|
}
|
|
|
|
|
|
public setGameTex(url: string, node?: cc.Node, childUrl?: string) {
|
|
public setGameTex(url: string, node?: cc.Node, childUrl?: string) {
|