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- local SERVER_ID = 1 -- 服务器标识
- local MAX_CLIENT = 8000 -- 最大连接数限制
- local GAME_PORT = 8010 -- 向客户开放的游戏端口
- local WEB_PORT = 9010 -- 向WEB开放的控制端口
- local CONSOLE_PORT = 7010 -- 控制台端口
- local REDIS_HOST = "127.0.0.1" -- 数据库主机ip地址
- local REDIS_PORT = 6010 -- 数据库端口
- local REDIS_AUTH = 'xh123' -- 数据库密码
- local WEB_HOST = "0.0.0.0"
- option = {
- sid = SERVER_ID,
- game_port = GAME_PORT,
- web_port = WEB_PORT,
- console_port = CONSOLE_PORT,
- max_client = MAX_CLIENT,
- web_host = WEB_HOST,
- redis = {
- auth = REDIS_AUTH,
- host = REDIS_HOST,
- port = REDIS_PORT,
- },
- cluster_redis = {
- auth = REDIS_AUTH,
- host = REDIS_HOST,
- port = 7000,
- },
- cluster = {
- -- log = "127.0.0.1:2345",
- }
- }
- -- 集群地址配置
- -- CLUSTER = {
- -- watchdog = "127.0.0.1:10001", -- 接受集群推送
- -- master = "127.0.0.1:12000",
- -- }
- -- 集群启动使用参数
- -- MASTER_CONF = {
- -- debug_port = 5558,
- -- web_port = 5559,
- -- }
- -- 服务器启动相关参数
- LAUNCH = {
- test_recharge = true; -- 测试充值
- maintain = false, -- true:维护 false:开放
- battle_log = true, -- true:开启战斗日志 false:关闭战斗日志
- white_list = {
- },
- }
- RECHARGE_SERVICE = "127.0.0.1:8081"
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